Dungeon Crawl Stone Soup version 0.34-a0-127-g34ef1d5bbb (webtiles) character file. Game seed: 10029727783701881596 50 superchobo the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on June 7, 2025. Incinerated by a bombardier beetle (6 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:00:58 (1440 turns). superchobo the Conjurer (Deep Elf Conjurer) Turns: 1440, Time: 00:00:59 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 55% Magic: 4/10 EV: 11 Int: 24 God: Gold: 170 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: on fire, glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 170 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) k - a +0 helmet Jewellery j - a ring of positive energy Scrolls f - a scroll of identify {unknown} g - a scroll of blinking {unknown} h - 3 scrolls of teleportation {unknown} Potions b - a potion of magic d - a potion of brilliance {unknown} e - 2 potions of lignification {unknown} i - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 5.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! The magic dart hits the goblin. The goblin is severely wounded. The goblin shouts! The magic dart hits the goblin! You kill the goblin! A bombardier beetle comes into view. The bombardier beetle moves out of view. Found a stone staircase leading down. The magic dart hits the bombardier beetle. The bombardier beetle is lightly wounded. The magic dart hits the bombardier beetle. The bombardier beetle is lightly wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (lightly wounded, 87% to hit) The searing ray hits the bombardier beetle. The bombardier beetle is moderately wounded. (Press . to maintain the ray.) The liquid fire burns you! The searing ray misses the bombardier beetle. The liquid fire burns you! The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! The bombardier beetle bites you. The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. You finish channelling your searing ray. The liquid fire burns you! You die... .##.#.#.## ###....# .##.#.#.# #...)#######. ....#.#.# #............ ####+.#.# #.....##### ..#.. ####.##.....##. #+.. ........###.... .#####.##.....### ................# ....#.@#.....#.# .#. #B##).#....# # ... .[.##.### ###> .#.# .# #. . .# # #.#. .. .. .# .. You could see a bombardier beetle. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 4 endoplasms A giant cockroach (D:1) 5 hobgoblins An orc (D:3) A quokka (D:1) 2 ball pythons 5 bats 2 frilled lizards (D:1) 2 goblins 5 kobolds 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | superchobo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 348 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 768 | D:2 | Learned a level 2 spell: Searing Ray 817 | D:2 | Reached skill level 5 in Conjurations 830 | D:2 | Found a faded altar of an unknown god. 837 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1440 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic, amcnicky_mini_corridor_feature D:2: layout_rooms, hellmonk_ecumenical_altar_heavens_door, eino_curves_01 D:3: minmay_wonky_spiral, layout_basic, mainiacjoe_overflow_small_starburst, st_stairs_13, minivault_11 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 63 Searing Ray || 2 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1438 | 1383 | 55 | 18 | 1216 | 3 | 479.3 | Dungeon | 1438 | 1383 | 55 | 18 | 1216 | 3 | 479.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 759 daAuts D:2: 486 daAuts D:3: 192 daAuts