Dungeon Crawl Stone Soup version 0.35-a0-855-gbea1a80953 (webtiles) character file. Game seed: 18272641322133249302 0 sv98 the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on Aug 19, 2026. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (30 turns). sv98 the Vexing (Poltergeist Enchanter) Turns: 30, Time: 00:00:50 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 10% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility Skills: * Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting * Level 4.4 Hexes + Level 0.0 Necromancy You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5969 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You don't know any spells. Welcome back, sv98 the Poltergeist Enchanter. Press ? for a list of commands and other information. You don't know any spells. You reach down and open the door. There is an open door here. You encounter a kobold. It is wielding a +0 dagger. A kobold is nearby! The helpless kobold fails to defend itself. You impale the kobold!! You kill the kobold! You encounter a ball python. Found a stone staircase leading down. You encounter a kobold. It is wielding a +0 dagger. You encounter a quokka. Found a stone staircase leading down. The ball python hisses angrily. The ball python bites you but does no damage. You barely miss the ball python. The ball python misses you. The ball python bites you but does no damage. You hit the ball python. The ball python is moderately wounded. The ball python misses you. Unknown command. The ball python attacks as it pursues you! The ball python bites you. The quokka attacks as it pursues you! The quokka bites you. The quokka bites you. You barely miss the quokka. The ball python closely misses you. The quokka barely misses you. The ball python misses you. You hit the quokka but do no damage. The quokka bites you but does no damage. The ball python closely misses you. You hit the quokka. The quokka is heavily wounded. The quokka bites you. The ball python closely misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. You die... #.......# #.......#### #.......... #......>.### #.........K. #........... #####.......#. ........Sr#..... #########@####.# ###.......# #.........# #....)..###### #.............. #.......####### #.......# #.......### #.........### You could see a quokka and a ball python. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sv98 the Poltergeist Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Upgraded the game from 0.35-a0-854-ge7acb50ba9 to | 0.35-a0-855-gbea1a80953 30 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic, serial_shops, nicolae_shop_bimaterial_pillars Action || total ---------------------------++------- Attack: Normal || 7 Melee: Dagger || 7 Stab: Sleeping || 1 Armour: None || 8 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 7 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 7 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+