Dungeon Crawl Stone Soup version 0.35-a0-894-g1abff85513 (webtiles) character file. Game seed: 10330293470185007471 5 sv98 the Vexing (level 1, -2/11 HPs) Began as a Poltergeist Enchanter on Aug 28, 2026. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (75 turns). sv98 the Vexing (Poltergeist Enchanter) Turns: 75, Time: 00:00:41 Health: -2/11 AC: 2 Str: 4 XL: 1 Next: 80% Magic: 3/3 EV: 11 Int: 17 God: Gold: 11 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility Skills: * Level 1.3 Short Blades + Level 2.2 Dodging + Level 4.5 Stealth + Level 2.0 Spellcasting * Level 4.5 Hexes + Level 0.2 Necromancy You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 22% 3 Fugue of the Fallen Necr 2% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5925 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal barks! You hear a bark! The goblin misses you. You hit the goblin but do no damage. The goblin hits you with a +0 dagger. You hit the jackal. The jackal is moderately wounded. The jackal bites you. You completely miss the jackal. The jackal is moderately wounded. The goblin hits you but does no damage. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The goblin hits you with a +0 dagger. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal. You kill the jackal! The goblin closely misses you. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the goblin but do no damage. The goblin is severely wounded. The goblin hits you but does no damage. You hit the goblin but do no damage. The goblin is heavily wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the goblin but do no damage. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You die... ..#..#...~~~~≈.....~~ ###....##..~~~....~~~≈≈ #.... .............##~≈~≈≈≈≈ #.... #.......############# +..... .......># #...?. #####.##'###... #.....####.h†.........# ............##........# ............##@.........# ............##.g.....##.# .h.h..##+#'###.......# # ..... # #...###.....# .... #.#.#.# #..##.# ... #...#......# .# .. #..)...###.. . .........# .## ...........# You could see a goblin. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A frilled lizard (D:1) A goblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sv98 the Poltergeist Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 75 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, shapermc_ecumenical_altar_acropolis Action || total ---------------------------++------- Attack: Normal || 19 Melee: Dagger || 19 Stab: Sleeping || 1 Armour: None || 12 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 73 | 73 | 0 | 0 | 30 | 1 | 73.0 | Dungeon | 73 | 73 | 0 | 0 | 30 | 1 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 73 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+