Dungeon Crawl Stone Soup version 0.35-a0-1235-gffe45ada89 (webtiles) character file. Game seed: 18026066346108272050 4 sv98 the Sneak (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on Oct 6, 2026. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (38 turns). sv98 the Sneak (Poltergeist Enchanter) Turns: 38, Time: 00:00:51 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 54% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, undead, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - 6 poisoned darts (quivered) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility Skills: - Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.5 Stealth * Level 2.1 Spellcasting * Level 4.5 Hexes + Level 0.1 Necromancy You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5961 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The endoplasm is almost dead. The endoplasm misses you. The endoplasm hits you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm misses you. You hit the endoplasm. You kill the endoplasm! The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You resist. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! The endoplasm jiggles. The endoplasm closely misses you. Okay, then. The endoplasm attacks as it pursues you! The endoplasm hits you. You die... ♣♣♣♣♣♣♣ #### ♣...... ### #.. ♣.◊◊◊◊◊ ....# #.# ♣.◊~~≈◊ ......########.#####♣.◊~ß~◊ #.[..j@...........◊~~~◊ #..####.##.##.##♣.◊◊◊◊◊ ..... #.##)##.##♣<..... ##.#.. #.##[.....♣♣♣♣♣♣♣ # #.# #.#####.### .. ... #.# .#. #.. ..# .#. #.# #### You could see an endoplasm. Vanquished Creatures 3 endoplasms (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sv98 the Poltergeist Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 38 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_ring, chequers_serial_rivers_marsh, minmay_quantized Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Dagger || 13 Stab: Sleeping || 1 Armour: None || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 37 | 37 | 0 | 0 | 13 | 1 | 37.0 | Dungeon | 37 | 37 | 0 | 0 | 13 | 1 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+