sv98 Level 1 of the Dungeon (4, 20, D:1) a +0 spear (7, -6, D:1) a +0 spear (10, 17, D:1) a human skeleton (19, -9, D:1) a rat skeleton (28, 3, D:1) a +0 leather armour (32, 1, D:1) a +0 ring mail (38, 3, D:1) a ball python skeleton (38, 13, D:1) a jackal corpse (skeletalised by now) (39, -2, D:1) a +0 leather armour (56, 12, D:1) a +0 short sword (58, 19, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (2, -3, D:2) an adder corpse (skeletalised by now) (6, -26, D:2) a hobgoblin corpse (skeletalised by now) (14, 11, D:2) a +0 dagger a +0 sling (23, -14, D:2) a frilled lizard skeleton (27, 14, D:2) an inkwell talisman (28, 1, D:2) 5 boomerangs (32, -17, D:2) a bat skeleton (38, 3, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 club the human skeleton of Jessica (5, 2, D:3) 4 boomerangs (6, -36, D:3) a spore talisman (6, -17, D:3) a +0 plate armour (7, 9, D:3) a +2 hammer of concussion (8, 10, D:3) a +0 hammer (9, 9, D:3) a +0 hammer (10, 10, D:3) a +0 hammer (11, 10, D:3) a +0 hammer (12, 11, D:3) a +0 hammer (13, 11, D:3) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (14, 11, D:3) a +0 hammer (14, 12, D:3) a +0 hammer (15, 10, D:3) a +0 hammer (15, 11, D:3) a +0 hammer (15, 12, D:3) a +0 hammer (16, 10, D:3) a +0 hammer (16, 12, D:3) a +0 hammer (17, 2, D:3) a +0 spear (21, 2, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (22, -18, D:3) the felid corpse of Natasha (skeletalised by now) (24, -30, D:3) a +0 short sword (25, 11, D:3) a rat corpse (skeletalised by now) (32, -20, D:3) a +0 robe (36, -2, D:3) a +0 dagger a goblin corpse (skeletalised by now) (43, -10, D:3) a +0 robe (43, -2, D:3) an adder skeleton (49, -4, D:3) a +0 ring mail 3 stones a +0 club a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 robe (22, -25, D:4) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (22, 20, D:4) a +0 dagger (23, -17, D:4) 4 javelins (23, 16, D:4) a +0 robe (31, 15, D:4) a +0 ring mail (34, 16, D:4) a hobgoblin skeleton (39, -18, D:4) a +0 dagger (40, -25, D:4) a +0 chain mail (42, 20, D:4) a ball python corpse (skeletalised by now) (43, -9, D:4) an adder skeleton (43, 16, D:4) a +0 short sword 2 stones a +0 plate armour a kobold skeleton (44, -11, D:4) a ball python skeleton a ball python skeleton (48, -30, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 mace (0, 13, D:5) a +0 short sword (12, -8, D:5) a +0 great sword (16, 20, D:5) a +0 giant spiked club an ogre skeleton (22, -5, D:5) a +0 giant club (30, -1, D:5) an iguana skeleton (31, 19, D:5) an eel talisman (unseen) (32, 1, D:5) a hound skeleton (32, 9, D:5) a wand of flame (8) (33, 19, D:5) a +0 plate armour (36, -11, D:5) a +0 whip a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (36, -9, D:5) a +0 flail a water moccasin corpse (skeletalised by now) (46, 35, D:5) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, 4, D:6) a +0 dagger a +0 scale mail (3, 4, D:6) a +0 club a +0 leather armour (3, 15, D:6) a +0 giant club an ogre corpse (skeletalised by now) (4, -18, D:6) a bullfrog corpse (skeletalised by now) (4, 4, D:6) a +0 whip a +0 leather armour (10, 2, D:6) a +0 club an orc skeleton (11, -1, D:6) a +0 club (18, 16, D:6) a +0 dagger a +0 robe (28, 0, D:6) a +0 whip a +0 ring mail an orc skeleton (29, -7, D:6) a +0 short sword (31, -12, D:6) a +0 short sword (42, -22, D:6) a +0 orcbow (42, -14, D:6) a wand of warping (9) (42, -12, D:6) a wand of quicksilver (5) (44, 9, D:6) a +0 whip a +0 robe a human corpse (skeletalised by now) (52, -14, D:6) a +0 dagger (52, -12, D:6) 3 gold pieces (53, -14, D:6) 6 gold pieces (53, -12, D:6) 7 gold pieces Level 7 of the Dungeon (0, 0, D:7) a yak corpse (skeletalised by now) (2, 0, D:7) a yak corpse (skeletalised by now) (6, -3, D:7) a +4 trident of draining a +0 robe (7, 33, D:7) a bullfrog skeleton (10, -1, D:7) a +0 robe a +0 dagger an orc skeleton (15, 29, D:7) a +0 spear (29, 19, D:7) an iguana skeleton (30, 22, D:7) a +0 dagger the elf skeleton of Dowan (31, 21, D:7) a +4 scale mail of willpower a +0 rapier (32, 22, D:7) a +0 leather armour a +0 flail an orc skeleton (42, 0, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Enex Dya's Distillery a potion of attraction (45 gold) a potion of lignification (45 gold) a potion of magic (120 gold) a potion of moonshine (unknown) (15 gold) a potion of heal wounds (120 gold) a potion of berserk rage (unknown) (75 gold) a potion of haste (150 gold) 2 potions of moonshine (unknown) (30 gold) a potion of berserk rage (unknown) (75 gold) (6, 44, D:8) a +0 club an orc skeleton (12, 0, D:8) a +0 mace (14, 31, D:8) a +0 scale mail (16, 15, D:8) a +0 falchion (17, 29, D:8) a +0 club an orc skeleton (17, 31, D:8) a +0 club (20, 31, D:8) a +0 flail of holy wrath a +0 scale mail (22, 31, D:8) a +0 flail a +0 plate armour (39, 33, D:8) a water moccasin skeleton (40, 38, D:8) a +0 leather armour (42, 0, D:8) 5 javelins Level 9 of the Dungeon [Shop] Luyr Tiva's Armour Shop a +0 ring mail (52 gold) a +0 chain mail (78 gold) a +0 pair of boots of flying (149 gold) the +3 leather armour "Awirph" {rPois rN+ Int+4} (530 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 ring mail (52 gold) a +0 robe (11 gold) a +3 chain mail of willpower (364 gold) (0, 0, D:9) a +0 falchion (1, 11, D:9) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (1, 12, D:9) a +0 flail (5, 17, D:9) a +0 short sword (6, 9, D:9) a +0 dagger (6, 15, D:9) a +0 short sword an orc corpse (skeletalised by now) (6, 16, D:9) a +0 shortbow a centaur skeleton (6, 17, D:9) the +2 flail of the Viny God {flame, *Rage rCorr Str+3 Int+5} *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 leather armour a +0 dagger an orc skeleton an orc skeleton (6, 18, D:9) a +0 robe a +0 robe a +0 dagger (7, 17, D:9) a +0 short sword (8, -3, D:9) a +0 dagger (8, 17, D:9) a +0 club a +0 robe an orc corpse (skeletalised by now) (9, -12, D:9) a howler monkey skeleton (9, 19, D:9) a wyvern corpse (skeletalised by now) (10, 18, D:9) a +0 hand axe 3 boomerangs a +0 chain mail an orc corpse (skeletalised by now) (11, 18, D:9) a +0 dagger an orc skeleton (13, -19, D:9) a parchment of Freeze (13, -14, D:9) a howler monkey skeleton (13, 19, D:9) a +0 hand axe a +0 ring mail an orc skeleton (14, -16, D:9) a +0 giant spiked club an ogre skeleton (18, 7, D:9) a +0 club (19, 18, D:9) a +0 short sword (23, 2, D:9) a +0 shortbow (32, 18, D:9) a +2 leather armour of fire resistance a +0 short sword an orc corpse (skeletalised by now) (53, -22, D:9) a +0 mace (54, -10, D:9) 2 flux baubles (54, 14, D:9) a parchment of Magic Dart (63, -2, D:9) a +0 dagger Level 10 of the Dungeon (5, 18, D:10) a parchment of Fulminant Prism (7, 18, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (8, -23, D:10) a +0 whip a +0 dagger a +0 robe a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (27, -14, D:10) a +0 short sword an orc skeleton (28, -12, D:10) a +0 whip an orc skeleton (34, -12, D:10) a +0 arbalest (36, -8, D:10) a yak corpse (skeletalised by now) (37, -10, D:10) a yak corpse (skeletalised by now) (37, -9, D:10) a yak corpse (skeletalised by now) (37, 26, D:10) a +0 robe (50, -9, D:10) a +0 flail (54, -23, D:10) a +0 chain mail Level 11 of the Dungeon [Shop] Fisuhya's Assorted Antiques the eel talisman of the Butterfly {Harm rPois rN++ MP-11} (450 gold) [eel talisman] Harm: It increases damage dealt and taken. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. MP-11: It affects your magic capacity (-11). a sack of spiders (1200 gold) a +1 chain mail of fire resistance (540 gold) a +0 dagger (60 gold) a +0 sling (45 gold) a lightning rod (4/4) (1200 gold) a +2 plate armour of cold resistance (1050 gold) (12, -13, D:11) a +0 shortbow (12, 7, D:11) an ugly thing corpse (skeletalised by now) (14, -10, D:11) a +0 shortbow a centaur corpse (skeletalised by now) (16, -10, D:11) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (18, -10, D:11) a +0 flail a +0 leather armour (18, -9, D:11) a +0 whip (19, -11, D:11) a +1 dagger of venom a +0 robe (34, 1, D:11) 2 flux baubles (39, -18, D:11) a wyvern corpse (skeletalised by now) Level 12 of the Dungeon (4, 4, D:12) 17 gold pieces (5, 1, D:12) 4 large rocks (18, 40, D:12) a +0 scale mail (42, -4, D:12) a +0 dagger a +0 helmet (44, -2, D:12) 4 large rocks (49, 4, D:12) a stone (50, 6, D:12) a stone (50, 7, D:12) a javelin (50, 8, D:12) a javelin (50, 9, D:12) a stone a stone (51, 6, D:12) a boomerang (51, 9, D:12) a stone a stone (53, 28, D:12) a troll corpse (skeletalised by now) the Necropolis (21, 50, Necropolis) 12 gold pieces (22, 50, Necropolis) 21 gold pieces (23, 50, Necropolis) the +3 lajatang "Ittuck" {vamp, *Slow +Blink rC++} *Slow: It may slow you when you take damage. +Blink: It lets you blink. rC++: It greatly protects you from cold. It cannot be enchanted further. (unseen) (24, 50, Necropolis) a scroll of teleportation (25, 50, Necropolis) the +0 leather armour of Elyvilon's Favour {rPois rN+ Dex+3} rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (26, 50, Necropolis) 10 gold pieces (38, 22, Necropolis) the ring of Otte {rF+ Int+3 Dex+4} [ring of protection from fire] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (unseen) (39, 19, Necropolis) 23 gold pieces (39, 20, Necropolis) 18 gold pieces (39, 21, Necropolis) +0 fire dragon scales (39, 22, Necropolis) a parchment of Dragon's Call (39, 23, Necropolis) the +6 great sword of Indomitability {flame, rElec rC- Will+ Str+2} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. (unseen) (40, 20, Necropolis) a potion of mutation (40, 21, Necropolis) a scroll of blinking (53, 43, Necropolis) a scroll of summoning (53, 44, Necropolis) a +0 hand axe (54, 43, Necropolis) the Tome of the Gang and Energy Spells Type Level a - Summon Mana Viper Hexes/Summoning 5 b - Spellspark Servitor Conjuration/Forgecraft 7 c - Summon Hydra Summoning 7 (unseen) (55, 42, Necropolis) 3 potions of lignification (56, 44, Necropolis) a +2 demon blade of freezing (unseen) (58, 45, Necropolis) the +0 halberd of Largesse {holy, *Noise rCorr Dex+8 SInv} *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. It cannot be enchanted further. (unseen)