taecing Level 1 of the Dungeon (0, 0, D:1) a +0 sling (25, -39, D:1) a quokka skeleton (27, -27, D:1) a +0 club a goblin skeleton (27, -10, D:1) a +0 leather armour (28, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, -29, D:1) a ball python skeleton (32, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (33, -38, D:1) a hobgoblin skeleton (39, -4, D:1) a ball python corpse (skeletalised by now) (45, -20, D:1) a +0 whip a stone a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (45, -17, D:1) a quokka corpse (skeletalised by now) (51, -35, D:1) a +0 sling (53, -35, D:1) a +0 hand axe (53, -12, D:1) a +0 short sword (60, -45, D:1) a rat corpse (skeletalised by now) (65, -22, D:1) a +0 dagger a kobold corpse (skeletalised by now) (65, -10, D:1) a hobgoblin corpse (skeletalised by now) (68, -3, D:1) a +0 dagger a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 18, D:2) a +0 leather armour (3, 14, D:2) an adder corpse (5, 23, D:2) a +0 dagger (6, 10, D:2) a +0 dagger a ball python corpse a goblin corpse (8, -8, D:2) a hobgoblin corpse (8, 27, D:2) a +0 flail a +0 whip a gnoll corpse a gnoll corpse