taewoen Level 1 of the Dungeon (0, 0, D:1) a bat skeleton a ball python skeleton (5, -5, D:1) a +0 hand axe (7, -9, D:1) a bat skeleton (9, -3, D:1) a +0 short sword (11, -5, D:1) a +0 club a goblin skeleton (11, -4, D:1) a bat skeleton (15, -7, D:1) a hobgoblin skeleton (16, 2, D:1) a ball python skeleton (17, 2, D:1) a bat skeleton a hobgoblin skeleton (19, -1, D:1) a bat skeleton (27, -24, D:1) a +0 spear (31, 2, D:1) a +0 whip (33, 4, D:1) a ball python skeleton (37, 6, D:1) a +0 dagger 3 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, -10, D:2) a +0 pair of boots (12, 2, D:2) a +0 dagger (19, -6, D:2) a jackal skeleton a jackal skeleton a jackal skeleton (20, -8, D:2) a +0 dagger (21, 0, D:2) a +0 robe (24, 13, D:2) a rat skeleton (26, 30, D:2) a +0 rapier (28, 7, D:2) a +0 robe (34, 31, D:2) the +4 dagger of Zin's Esteem {freeze, rN++ Str+3} rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (37, -22, D:2) a +0 club (56, -2, D:2) a quokka skeleton Level 3 of the Dungeon (26, 25, D:3) a +0 whip 2 throwing nets a +0 whip a gnoll corpse (27, 31, D:3) 7 gold pieces (28, 25, D:3) a throwing net (34, -2, D:3) a ribbon worm corpse (34, 16, D:3) a quill talisman (46, 9, D:3) a rat corpse (51, -2, D:3) a +0 whip