taewoen Level 1 of the Dungeon [Shop] Lory's Distillery a potion of heal wounds (80 gold) a potion of might (40 gold) a potion of cancellation (80 gold) a potion of might (40 gold) a potion of resistance (100 gold) a potion of cancellation (80 gold) a potion of attraction (30 gold) a potion of invisibility (80 gold) a potion of might (40 gold) a potion of brilliance (40 gold) a potion of haste (unknown) (100 gold) (1, 0, D:1) a +0 club (2, 0, D:1) a +0 club (3, 2, D:1) a hobgoblin skeleton (3, 19, D:1) a rat skeleton (4, 9, D:1) a ball python skeleton (7, 9, D:1) a scarab talisman (12, 35, D:1) a frilled lizard corpse (skeletalised by now) (13, 4, D:1) a +0 dagger (13, 20, D:1) a +0 hand axe (17, -8, D:1) a +0 club (22, 0, D:1) a bat skeleton (25, 20, D:1) 2 boomerangs (26, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (27, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (27, 6, D:1) a hobgoblin skeleton (32, 2, D:1) a +0 dagger (32, 21, D:1) 2 flux baubles (39, 28, D:1) a +0 club a goblin skeleton (41, 28, D:1) a +0 quarterstaff (46, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 22, D:1) a +0 spear (57, 9, D:1) a ball python corpse (skeletalised by now) (58, 2, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (1, 9, D:2) a +0 club (6, 0, D:2) an adder skeleton (9, 9, D:2) a +0 robe (21, 20, D:2) a bat skeleton (21, 32, D:2) a +0 dagger a goblin corpse (skeletalised by now) (22, 20, D:2) a quokka skeleton (23, 32, D:2) a +3 falchion of holy wrath a +0 animal skin a +0 helmet a +0 club the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) (24, 35, D:2) a +1 dagger of venom (31, 12, D:2) a +0 dagger (35, 30, D:2) a +0 sling of electrocution (40, 27, D:2) a +0 dagger a +0 sling (40, 28, D:2) a frilled lizard corpse (skeletalised by now) (41, 26, D:2) a +0 dagger 3 stones (41, 27, D:2) a +0 dagger (42, 30, D:2) a +0 club (43, -2, D:2) a ball python skeleton (44, 33, D:2) a +0 helmet (45, 19, D:2) a +0 club 3 stones a ball python corpse (skeletalised by now) (51, -15, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 sling (1, -11, D:3) a jackal corpse (skeletalised by now) (2, 0, D:3) an adder corpse (skeletalised by now) (4, -16, D:3) an orb of pyromania (10, -1, D:3) a +0 troll leather armour {Pargi} the troll corpse of Pargi (skeletalised by now) (11, -30, D:3) a +0 short sword (15, -35, D:3) a +0 ring mail (21, -15, D:3) a +0 robe a +0 scythe (27, -10, D:3) a +0 club (28, -27, D:3) a hobgoblin corpse (skeletalised by now) (29, -26, D:3) a +0 dagger a goblin skeleton (29, -11, D:3) a +0 scale mail a +0 dagger the goblin skeleton of Ijyb (30, -13, D:3) a rat skeleton (30, -11, D:3) a +0 dagger a +0 sling a goblin skeleton (30, -10, D:3) a quokka skeleton (31, -32, D:3) a +0 ring mail a +0 hand axe (31, -11, D:3) a bat skeleton (37, -10, D:3) a +0 sling (38, -18, D:3) a +0 helmet (39, -15, D:3) a +0 dagger a goblin skeleton (39, -12, D:3) a +0 club a +0 sling (41, -30, D:3) a +0 dagger Level 4 of the Dungeon (12, 20, D:4) an orb of attunement (14, 31, D:4) a +0 hammer (16, 32, D:4) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (20, 20, D:4) a quokka skeleton (22, 19, D:4) a +0 robe a +1 whip of flaming (23, 10, D:4) the +0 great mace "Voheywk" {spect, rN++ Dex+4} rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (26, 20, D:4) 2 stones a +0 short sword a +0 dagger a kobold skeleton a kobold skeleton (29, 18, D:4) a +3 short sword (38, 31, D:4) a +0 short sword (39, 3, D:4) a jackal skeleton (39, 4, D:4) a jackal skeleton (39, 5, D:4) a +0 short sword an orc skeleton (39, 6, D:4) a +0 ring mail a +0 flail a +0 robe a +0 dagger a +0 flail an orc skeleton an orc skeleton (40, 10, D:4) an iguana skeleton (45, 20, D:4) a +0 dagger 2 stones (46, 5, D:4) a +0 ring mail (48, 13, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 scimitar a +0 plate armour (3, 15, D:5) a +0 ring mail (4, 20, D:5) a +0 short sword (7, 11, D:5) an iguana skeleton (7, 15, D:5) a +0 leather armour (14, -3, D:5) a +0 scale mail a +0 short sword the elf skeleton of Duvessa (14, -2, D:5) a +0 robe a +0 dagger (16, -2, D:5) a black bear skeleton (19, 7, D:5) a +0 dagger (21, 25, D:5) a +0 giant club an ogre skeleton (22, 27, D:5) a +0 buckler (28, -3, D:5) a black bear corpse (skeletalised by now) (30, 30, D:5) a +0 pair of gloves of parrying (32, 7, D:5) a +0 leather armour (36, 2, D:5) an adder skeleton (37, -1, D:5) a +0 quarterstaff (46, -1, D:5) a +0 cloak (48, 6, D:5) an inkwell talisman Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (1, -2, D:6) a +0 trident (1, -1, D:6) a +0 dagger (1, 0, D:6) a +0 dagger a +0 robe the orb of Efocvumerch {Pyromania, Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (2, -16, D:6) a +0 shortbow (2, 0, D:6) a +0 whip (11, -18, D:6) 6 boomerangs (12, 2, D:6) an adder skeleton (12, 7, D:6) a +0 war axe (13, 5, D:6) a +0 robe a +0 mace a +0 robe a +2 short sword (13, 6, D:6) a +0 robe a +0 falchion (14, -13, D:6) a +0 hand axe (14, -8, D:6) a +0 rapier an orc skeleton (14, 3, D:6) a +0 robe a +3 spear of freezing (16, -16, D:6) a +0 ring mail (17, -20, D:6) a +0 spear (17, 10, D:6) a +0 halberd a +0 robe (19, 7, D:6) a +0 dagger (20, 6, D:6) a +0 flail a gnoll corpse (skeletalised by now) (20, 7, D:6) a +0 whip a +0 trident a +0 ring mail a gnoll skeleton (21, -9, D:6) a +0 hand axe an orc skeleton (21, 6, D:6) a +0 whip a gnoll corpse (skeletalised by now) (26, -19, D:6) a +0 hand axe (29, -31, D:6) a +0 arbalest (40, -13, D:6) a +0 robe a +0 dagger an orc skeleton (41, -16, D:6) a +0 robe a +0 dagger (43, -17, D:6) a +0 whip an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 2, D:7) a +0 long sword a +0 ring mail a +0 long sword a +0 ring mail a human corpse (skeletalised by now) (6, 15, D:7) a scroll of noise (14, 7, D:7) a bullfrog corpse (skeletalised by now) (14, 8, D:7) a staff of fire (15, -11, D:7) a +0 glaive a +0 animal skin (16, -12, D:7) a +0 flail (16, -11, D:7) the +0 spear of the Final Hells {venom, rC+ Str+2} rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. the +1 ring mail of Gallantry {Str+6 Dex+3 Slay-5} Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). It cannot be enchanted further. the +1 kite shield "Fesar" {Harm rF+ Int+3 Slay-6} Harm: It increases damage dealt and taken. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. a +0 giant club a +2 halberd of chaos (16, -7, D:7) a +0 club (17, -11, D:7) a +0 spear a +2 halberd of venom a +0 flail (18, -11, D:7) a +0 spear a staff of cold (19, -10, D:7) a +0 club a +0 robe a +0 whip a +0 trident a +0 scale mail (30, 17, D:7) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (39, -30, D:7) a +0 leather armour a +0 mace (39, -29, D:7) a +0 robe a +0 dagger (40, -30, D:7) a +0 ring mail a +1 falchion of draining a +0 leather armour a +0 trident of venom (42, -13, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant club (5, 10, D:8) a +3 mace a +0 robe (5, 11, D:8) a +5 flail a +0 robe (6, 10, D:8) a +2 dire flail a +0 robe a +0 robe (12, 19, D:8) a +0 club a +0 robe a +0 whip (13, 18, D:8) a +0 halberd (13, 19, D:8) a +0 spear (14, 17, D:8) a +0 club (23, 0, D:8) a +0 shortbow (24, 3, D:8) a +0 shortbow (24, 23, D:8) a +0 rapier (48, 2, D:8) a +0 robe (48, 23, D:8) a +3 trident of draining a +0 robe an orb of stardust (49, 6, D:8) a +0 leather armour (54, 14, D:8) a +0 halberd Level 9 of the Dungeon (1, 32, D:9) the +1 rapier of a bailey {freeze, Will+} Will+: It increases your willpower. It cannot be enchanted further. (10, 34, D:9) a +3 spear a +0 robe (11, 34, D:9) a +3 flail a +0 robe a +0 mace a +0 robe (15, 28, D:9) a +2 heavy spear (15, 29, D:9) a +0 spear (16, 8, D:9) a +0 chain mail (16, 27, D:9) a +0 halberd (16, 28, D:9) a +0 club (17, 26, D:9) a +0 spear (17, 27, D:9) a +1 vampiric trident a +0 scale mail a +0 buckler (17, 40, D:9) a +2 heavy orcbow (25, 10, D:9) a medusa talisman (44, 43, D:9) a +0 ring mail (47, 32, D:9) a +0 giant club a +0 giant spiked club (54, 11, D:9) a +0 plate armour Level 10 of the Dungeon (7, -31, D:10) a storm talisman (9, -28, D:10) a scarab talisman (9, -20, D:10) a +2 trident of freezing a +0 ring mail (9, -19, D:10) a +0 spear (10, -20, D:10) a +0 whip a +0 spear a +0 giant club a +0 giant club (11, -21, D:10) a +0 whip (14, -7, D:10) a +0 club (21, 2, D:10) an orb of stardust (23, -27, D:10) a +0 flail (24, -27, D:10) a +0 flail a +4 spear of flaming a +0 scale mail a +0 spear of venom (25, -28, D:10) a +0 club (25, -26, D:10) a +0 flail (34, -27, D:10) 4 large rocks (35, -25, D:10) a +1 mace of draining a +0 leather armour (40, -26, D:10) a +0 dagger (40, -25, D:10) a +0 dagger a +0 robe (42, -25, D:10) a +0 club 2 boomerangs (52, -21, D:10) a +0 dagger Level 11 of the Dungeon (3, 24, D:11) a +2 devious dagger (18, 9, D:11) a +0 shortbow of draining (33, 37, D:11) a +0 orcbow (33, 39, D:11) a +0 orcbow (34, 38, D:11) a +0 mace (36, 39, D:11) a +0 short sword a +0 shortbow (36, 40, D:11) a +0 dagger a +0 robe (37, 28, D:11) 4 large rocks (37, 39, D:11) a +0 short sword 3 stones a +0 dagger (37, 40, D:11) a +0 dagger a +0 dagger a +0 robe (39, 25, D:11) 4 large rocks (40, 9, D:11) a quill talisman (41, 14, D:11) a +0 plate armour (43, 0, D:11) a +0 club (49, 9, D:11) a +0 bardiche (51, 1, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 animal skin (12, -1, D:12) a +0 mace (15, -2, D:12) a +0 dagger a +0 robe (17, -2, D:12) a +0 short sword a +0 leather armour (18, -1, D:12) a +0 mace (27, 9, D:12) a +0 flail (29, -21, D:12) a +0 plate armour (30, 14, D:12) a +3 glaive (32, 4, D:12) a +0 war axe (38, -4, D:12) a +0 plate armour (38, -2, D:12) a +0 giant spiked club a +0 giant club (45, -4, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +3 hand axe of sundering (4, -3, D:13) a +0 mace (5, 10, D:13) a +0 dagger (7, 4, D:13) a scarab talisman (10, -2, D:13) a staff of air (29, -11, D:13) a +0 falchion (49, 28, D:13) a +0 quarterstaff (58, -3, D:13) a +0 trident (64, 0, D:13) a parchment of Sandblast Level 14 of the Dungeon (7, -31, D:14) a +2 dire flail of holy wrath a +0 leather armour (9, -21, D:14) 24 gold pieces 4 large rocks (14, -22, D:14) a parchment of Plasma Beam (14, -21, D:14) a parchment of Fulminant Prism (14, -20, D:14) an amulet of alchemy (15, -22, D:14) a parchment of Enfeeble (15, -20, D:14) a +1 short sword of electrocution (unseen) (16, -21, D:14) a wand of digging (4) (16, -20, D:14) the +0 plate armour of Ykoimi Cejor {Rampage Will+ SInv Stlth-} Rampage: It bestows one free step when moving towards enemies. Will+: It increases your willpower. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. (unseen) (22, 9, D:14) 3 gold pieces a +0 great sword a +0 ring mail (22, 11, D:14) 8 gold pieces a +0 great sword a +0 ring mail (24, 9, D:14) 40 gold pieces a +0 halberd a +0 arbalest (26, -1, D:14) a +0 rapier of speed a +0 arbalest a +0 ring mail (27, -1, D:14) a +0 club (28, 1, D:14) a +0 war axe a +0 leather armour a +0 kite shield (32, -6, D:14) a +0 arbalest (42, -8, D:14) a +0 ring mail (42, 6, D:14) 5 large rocks the Ecumenical Temple