taewoen Level 1 of the Dungeon (8, 40, D:1) a hobgoblin corpse (skeletalised by now) (10, 41, D:1) a +0 club (14, 28, D:1) a +0 robe a hobgoblin corpse (skeletalised by now) (15, 8, D:1) a rat skeleton (15, 24, D:1) a frilled lizard skeleton (19, 24, D:1) a +0 leather armour (21, 31, D:1) a +0 dagger (25, 52, D:1) a hobgoblin corpse (skeletalised by now) (26, 8, D:1) a quokka skeleton (30, -6, D:1) a bat corpse (skeletalised by now) (31, 14, D:1) a staff of conjuration (35, 28, D:1) a bat corpse (skeletalised by now) (45, 24, D:1) a bat corpse (skeletalised by now) (48, 25, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Kuifuse's Antique Armour Shoppe a +0 pair of boots of rampaging (276 gold) the +3 pair of gauntlets of War {Slay+5} (1140 gold) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. a scarf of resistance (768 gold) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (960 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. a +2 chain mail of willpower (552 gold) a +1 buckler of protection (396 gold) a +2 hat (384 gold) a +0 robe (21 gold) a +0 ring mail (96 gold) (5, -13, D:2) a +0 short sword (14, -30, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, 4, D:2) a +0 ring mail (21, 5, D:2) a +0 leather armour (22, -12, D:2) a rat skeleton (23, -7, D:2) a +0 short sword (25, -10, D:2) a +0 club (26, -9, D:2) a +0 war axe (45, -35, D:2) a +0 leather armour (46, -31, D:2) a +0 mace