taewoen Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 11, D:1) a +0 club (20, 5, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (22, 29, D:1) a quokka corpse (skeletalised by now) (26, -17, D:1) a bat corpse (skeletalised by now) (27, 18, D:1) a quokka skeleton (28, 25, D:1) a +0 short sword of freezing a kobold skeleton (32, 4, D:1) a +0 robe (34, -8, D:1) a +0 dagger a goblin skeleton (35, -21, D:1) a +0 club (35, -11, D:1) a rat corpse (skeletalised by now) (37, -21, D:1) a +0 short sword (37, 27, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (38, -19, D:1) a +0 pair of boots (42, 6, D:1) a +0 club Level 2 of the Dungeon (1, -18, D:2) a +0 long sword (3, 2, D:2) a +0 hand axe (9, -10, D:2) a +0 club a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (11, -8, D:2) a +0 flail (11, 15, D:2) a +0 robe (17, 24, D:2) a +0 dagger (25, -22, D:2) a frilled lizard skeleton (26, 9, D:2) a +0 club (31, 16, D:2) a +2 war axe of draining (32, 28, D:2) a +0 dagger a goblin corpse (skeletalised by now) (38, -7, D:2) a +0 dagger a stone (43, 26, D:2) an adder skeleton (48, 12, D:2) a +0 ring mail (50, 26, D:2) a +0 dagger (51, 19, D:2) a jackal skeleton a jackal skeleton Level 3 of the Dungeon (2, 21, D:3) an adder corpse (skeletalised by now) (3, 21, D:3) a ball python corpse (skeletalised by now) (4, 20, D:3) a +0 dagger of venom a +0 leather armour an orc corpse (skeletalised by now) (4, 21, D:3) a frilled lizard corpse (skeletalised by now) (5, 15, D:3) a +0 quarterstaff (5, 19, D:3) a +0 whip (6, 15, D:3) a parchment of Searing Ray (7, 13, D:3) a +0 dagger (7, 15, D:3) a +0 pair of boots (9, 36, D:3) a ball python corpse (skeletalised by now) (10, 8, D:3) a +0 ring mail (12, -14, D:3) a +0 leather armour (12, 11, D:3) a +0 chain mail (15, 15, D:3) a +0 club (17, -2, D:3) a +0 dagger a boomerang a +0 ring mail (20, 0, D:3) a frilled lizard skeleton (29, 4, D:3) a +0 club a +0 whip a +0 dagger a +0 robe a +0 hand axe a ball python corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, 10, D:3) an adder skeleton (39, 23, D:3) the felid corpse of Natasha (skeletalised by now) (41, -9, D:3) a +0 dagger (46, 10, D:3) a +0 short sword Level 4 of the Dungeon (0, 30, D:4) a +0 leather armour (1, 42, D:4) a +0 long sword (5, 31, D:4) a +0 giant club (11, -16, D:4) a hound skeleton (11, -1, D:4) an inkwell talisman (14, -1, D:4) a +0 sling (20, 29, D:4) a +0 club (26, 28, D:4) a +0 club (30, 8, D:4) a +0 scale mail a +0 falchion an orc skeleton (32, 8, D:4) a +0 short sword (37, -4, D:4) 4 stones a +0 dagger a kobold skeleton (39, 7, D:4) a +0 giant spiked club an ogre skeleton (43, 31, D:4) a +0 flail a +0 leather armour a +0 dagger a +0 robe (45, 31, D:4) a +0 whip a +0 ring mail (47, 32, D:4) a +0 falchion Level 5 of the Dungeon [Shop] Xott's Jewellery Shop a +6 ring of intelligence (unknown) (396 gold) a +6 ring of intelligence (unknown) (396 gold) a ring of magical power (unknown) (220 gold) a ring of wizardry (unknown) (330 gold) (1, 0, D:5) a +0 hand axe (7, -2, D:5) a +0 helmet (11, -6, D:5) 3 boomerangs (14, 12, D:5) an amulet of guardian spirit (28, -5, D:5) a +0 club (30, -3, D:5) a +0 club a +0 leather armour (31, -3, D:5) a +0 flail a +0 spear (32, -2, D:5) a +0 whip (37, 14, D:5) a +0 leather armour (38, 13, D:5) a +0 chain mail (41, -1, D:5) a +0 sling (46, 9, D:5) a +0 trident (48, -2, D:5) a +0 club a +0 whip a +0 short sword (49, 9, D:5) a +0 club a +0 club (50, 9, D:5) a +0 dagger a +0 mace a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 broad axe a +0 chain mail a +0 mace (1, 0, D:6) a +0 dagger a +0 robe a +0 club (2, 21, D:6) a +0 club a +0 spear (3, 20, D:6) a +0 club (3, 21, D:6) a +0 club a +0 robe a +0 club (12, 36, D:6) a +0 flail (18, 16, D:6) a +0 club (18, 39, D:6) a +0 flail (19, 24, D:6) a +0 whip (19, 26, D:6) a +0 club (25, 28, D:6) a +0 partisan (27, 25, D:6) a staff of cold (27, 34, D:6) a +0 dagger (29, 22, D:6) a +4 war axe a +0 robe (29, 31, D:6) a +0 trident (32, 27, D:6) a +0 whip a +0 chain mail a +0 club a +0 robe (47, 45, D:6) a +0 giant spiked club (51, 11, D:6) a +0 chain mail (55, 46, D:6) a +0 leather armour (71, -12, D:6) a +0 leather armour Level 7 of the Dungeon (4, -12, D:7) 2 stones a +0 short sword a +0 club a +0 short sword a +0 club a +0 club (18, -24, D:7) a +0 dagger (23, 6, D:7) a +0 rapier (28, -22, D:7) the +8 plate armour of a ziggurat {rPois Str+4} rPois: It protects you from poison. Str+4: It affects your strength (+4). It cannot be enchanted further. (31, -25, D:7) a +0 dagger (34, -10, D:7) a +0 club a +0 flail a +0 ring mail a +0 dagger a +0 robe (34, -8, D:7) a +0 long sword a +0 orcbow a +0 plate armour (34, -7, D:7) a +0 club (34, 2, D:7) a +0 dagger (42, 1, D:7) a +0 leather armour a +0 club (48, -25, D:7) an amulet of reflection (49, -23, D:7) a +0 dagger a +0 orcbow Level 8 of the Dungeon (15, 31, D:8) a +0 hand axe (17, 15, D:8) a +0 robe (17, 32, D:8) a +0 morningstar a +0 robe (19, 31, D:8) a +0 scale mail a +0 hand axe a +0 scale mail a +0 trident a +0 robe a +3 great sword of freezing a +0 robe a +0 spear (20, 31, D:8) a +0 hand axe (23, 19, D:8) a +0 shortbow (32, 30, D:8) a +0 buckler a +0 spear (36, 0, D:8) a +0 dagger a +0 robe a +0 whip (37, 30, D:8) a +0 spear a +0 scale mail (38, 0, D:8) a +0 short sword a +0 dagger a +0 robe (38, 15, D:8) a +0 war axe (38, 16, D:8) a +0 club (39, 31, D:8) a +4 trident a +0 ring mail (40, 17, D:8) a +0 short sword of distortion (42, 0, D:8) a +0 mace a +0 ring mail (46, 26, D:8) a +0 leather armour a +0 club a +0 dagger a +0 mace (46, 27, D:8) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe a +0 scale mail a +0 mace (47, 25, D:8) a +0 falchion (47, 26, D:8) a +0 mace a +0 scale mail a +0 short sword (47, 27, D:8) a +0 flail (48, 3, D:8) a +0 mace a +0 whip a +0 dagger a +0 robe (48, 30, D:8) a +0 spear 3 boomerangs Level 9 of the Dungeon (2, -10, D:9) a +0 mace (10, 36, D:9) a +0 chain mail 3 boomerangs a +0 flail (11, 37, D:9) a +0 dagger (11, 38, D:9) a +0 chain mail a +0 hand axe (22, 31, D:9) a +0 leather armour (23, -10, D:9) a +1 spear a +0 robe (23, -9, D:9) a +0 mace a +0 robe (23, -8, D:9) a +0 falchion (24, -8, D:9) a +0 flail a +0 robe (24, 7, D:9) a +0 dagger a +0 robe (26, 7, D:9) a +0 dagger a +0 robe (26, 8, D:9) a +0 dagger (27, 8, D:9) a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour (28, 8, D:9) a +0 club (29, 6, D:9) a +0 shortbow (29, 9, D:9) a +0 dagger a +0 robe (32, 38, D:9) a +0 scimitar (58, 5, D:9) a +0 club a +0 leather armour (58, 6, D:9) a +0 whip (59, 2, D:9) a +0 dagger (65, 7, D:9) a +0 dagger a +0 robe a +0 whip (65, 8, D:9) a +0 trident a +0 plate armour (66, 7, D:9) a +0 dagger a +0 flail (70, 27, D:9) a +0 ring mail Level 10 of the Dungeon (8, 25, D:10) a +0 giant club a +0 giant club (15, 10, D:10) a +0 shortbow (19, 9, D:10) a +0 falchion (30, -7, D:10) an orb of glass (31, 26, D:10) a +0 dagger (35, 27, D:10) a +0 quarterstaff (40, -4, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon [Shop] Gienuu Inuan's Distillery a potion of curing (54 gold) a potion of lignification (54 gold) a potion of ambrosia (145 gold) a potion of berserk rage (90 gold) a potion of moonshine (18 gold) a potion of curing (54 gold) a potion of berserk rage (90 gold) (1, -2, D:11) a +0 chain mail (9, -19, D:11) a +0 ring mail a +0 trident (9, -18, D:11) a +0 flail (11, -21, D:11) a +0 ring mail a +0 flail (11, -20, D:11) a +0 plate armour a +0 battleaxe (14, 13, D:11) a +0 giant spiked club a +0 giant spiked club (16, -11, D:11) a -1 halberd a +0 animal skin (22, -13, D:11) a +0 rapier (31, 22, D:11) a +0 mace (35, 11, D:11) a +0 leather armour (39, 17, D:11) an orb of mesmerism (46, 9, D:11) a +0 giant spiked club a +0 giant club (46, 11, D:11) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Xedeff's Assorted Antiques the +10 spear of Dydes Qan {entangle, rF- rN+ Str+4} (852 gold) rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. a phantom mirror (520 gold) a lightning rod (4/4) (520 gold) a potion of enlightenment (65 gold) a +0 pair of boots of stealth (149 gold) a +3 plate armour of cold resistance (520 gold) [Shop] Miweblia's Assorted Antiques the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (2078 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +2 flail of protection (324 gold) a phantom mirror (800 gold) a +1 mace of protection (212 gold) a potion of heal wounds (160 gold) the +3 troll leather armour "Ytaem" {Harm *Corrode Regen+ MP+9 SInv} (1090 gold) Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. Regen+: It increases your rate of health regeneration. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. It cannot be enchanted further. (28, 27, Lair:1) a +2 leather armour of fire resistance a +5 spectral quarterstaff a +0 sling (32, 3, Lair:1) a +0 dagger (40, 0, Lair:1) a +0 ring mail (49, 24, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (21, 38, Lair:2) a +0 long sword of protection (37, 25, Lair:2) a +0 leather armour (43, 54, Lair:2) a +0 robe (47, 34, Lair:2) a +1 short sword of venom Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (5, -3, Lair:3) a +0 arbalest (5, 10, Lair:3) 3 poisoned darts