tankmage Level 1 of the Dungeon (7, 18, D:1) a +0 scale mail (11, 44, D:1) a +0 leather armour (27, 0, D:1) 5 poisoned darts (36, 28, D:1) a hobgoblin skeleton (37, 28, D:1) a +0 club a goblin skeleton (39, 27, D:1) a +0 battleaxe (41, 4, D:1) a bat corpse (skeletalised by now) (42, 3, D:1) a jackal corpse (skeletalised by now) (42, 5, D:1) a jackal skeleton (48, 10, D:1) a +0 club (48, 14, D:1) a +0 short sword (50, 15, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Ofixasoth's Antique Weapon Shoppe a +0 spear (75 gold) a +2 flail of protection (405 gold) a +4 quarterstaff of distortion (862 gold) a +0 mace (75 gold) a +0 orcbow (100 gold) a +0 war axe (87 gold) the +4 long sword of Haorud {flame, rF- Str+7} (1025 gold) rF-: It makes you vulnerable to fire. Str+7: It affects your strength (+7). It cannot be enchanted further. the +5 glaive of the Guard {elec, spectral} (1425 gold) It cannot be enchanted further. a +0 dagger (50 gold) (24, -19, D:2) a parchment of Slow (32, -2, D:2) a +0 dagger a kobold corpse (42, -17, D:2) a throwing net (42, -10, D:2) a dart slug corpse (42, 4, D:2) 6 poisoned darts (43, -9, D:2) a +0 helmet (44, -3, D:2) a ball python corpse (45, 1, D:2) a +0 dagger a hobgoblin corpse Level 3 of the Dungeon