tcltk Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (6, 7, D:1) a frilled lizard skeleton (6, 42, D:1) a +0 dagger (8, 7, D:1) a jackal skeleton (9, -8, D:1) a parchment of Confusing Touch (10, -6, D:1) a +0 rapier (10, 6, D:1) a jackal skeleton (13, 1, D:1) a parchment of Kinetic Grapnel (21, 10, D:1) a ball python skeleton (24, 11, D:1) a +0 hand axe (27, -2, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (29, 36, D:1) a bat skeleton (30, 35, D:1) a +0 dagger (31, 35, D:1) a hobgoblin skeleton (37, 4, D:1) a +0 dagger a goblin skeleton (39, 37, D:1) a +0 mace (41, 41, D:1) a ball python corpse (skeletalised by now) (46, 10, D:1) a +0 mace of protection (47, 41, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (48, 19, D:1) a parchment of Static Discharge Level 2 of the Dungeon (0, 0, D:2) a +6 ring of strength (3, 1, D:2) 11 gold pieces (3, 5, D:2) a scroll of fear (6, 3, D:2) a scroll of enchant armour (15, 2, D:2) the +2 trident of Taistax {speed, rF+ Str+4 Dex+2} rF+: It protects you from fire. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (17, 5, D:2) a ball python corpse (30, 6, D:2) a bat corpse (30, 7, D:2) a +0 dagger (31, 7, D:2) a +0 dagger 4 stones (40, 12, D:2) a rat corpse