tcltk Level 1 of the Dungeon (7, -26, D:1) a +0 short sword 5 stones (8, 11, D:1) a +0 leather armour (10, -6, D:1) a ball python skeleton (11, 12, D:1) a hobgoblin corpse (skeletalised by now) (12, 11, D:1) a hobgoblin corpse (skeletalised by now) (14, -26, D:1) a +0 robe (22, -5, D:1) a +0 dagger a kobold skeleton a jackal skeleton (23, -6, D:1) a rat skeleton (26, 12, D:1) a +0 leather armour (36, -8, D:1) a +0 sling (40, -13, D:1) a +0 spear (41, 4, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 robe a gnoll corpse (1, 1, D:2) a +0 club (8, -10, D:2) a parchment of Volatile Blastmotes (11, -8, D:2) the +9 sling "Epniw" {freeze, rElec Dex+3 SInv} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (12, -8, D:2) a rat corpse (22, 16, D:2) a hobgoblin corpse (25, 7, D:2) a +0 ring mail (44, -17, D:2) a +0 club