tcltk Level 1 of the Dungeon (0, 0, D:1) a parchment of Construct Spike Launcher (4, 4, D:1) a staff of cold (5, 34, D:1) a frilled lizard corpse (skeletalised by now) (9, 30, D:1) a quokka corpse (skeletalised by now) (17, 18, D:1) a +0 spear (18, 19, D:1) a +0 hand axe (22, 27, D:1) a +0 short sword (23, 27, D:1) a +0 whip a kobold skeleton (25, 30, D:1) a +0 club 5 stones (28, 2, D:1) a rat skeleton (32, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, 1, D:1) a hobgoblin corpse (skeletalised by now) (40, 8, D:1) a quokka corpse (skeletalised by now) (40, 9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (40, 26, D:1) a hobgoblin skeleton (40, 27, D:1) a +0 dagger 2 stones a kobold skeleton (41, 8, D:1) a +0 dagger (44, 0, D:1) a +0 club (45, 21, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a scroll of blinking (0, 1, D:2) a +0 club a gnoll corpse (1, 17, D:2) a rat corpse (5, -5, D:2) a parchment of Slow (9, 15, D:2) a +0 sling (17, 8, D:2) a quill talisman (18, -2, D:2) a +0 club a goblin corpse (23, 21, D:2) a +0 leather armour (27, 21, D:2) a rat corpse (29, 21, D:2) the inkwell talisman of Sophism {rC- rN+ Int+3} [inkwell talisman] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3).