thdhak Level 1 of the Dungeon (0, 0, D:1) a +0 sling (4, -16, D:1) a +0 hand axe (10, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (12, -26, D:1) a +0 robe (14, 15, D:1) a ball python corpse (skeletalised by now) (20, -17, D:1) a rat skeleton (21, -6, D:1) a +0 spear a gnoll skeleton (24, -5, D:1) a hobgoblin skeleton (26, 9, D:1) a rat skeleton (27, -4, D:1) a ball python skeleton (27, 4, D:1) a +0 club (27, 9, D:1) a hobgoblin skeleton (32, 16, D:1) a +0 ring mail (33, 13, D:1) a +0 hand axe (38, -18, D:1) a +0 club (41, -13, D:1) a frilled lizard skeleton (46, -11, D:1) a +1 short sword of speed a +0 dagger a kobold corpse (skeletalised by now) (55, 5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (56, 5, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (1, -9, D:2) a +0 dagger (14, 31, D:2) a +0 hand axe (20, 9, D:2) a bat corpse (skeletalised by now) (23, 0, D:2) a +0 robe (25, 19, D:2) a +0 leather armour (42, -16, D:2) a staff of air (48, 22, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Weudya's Jewellery Emporium a ring of resist corrosion (unknown) (220 gold) a ring of protection from cold (unknown) (275 gold) an amulet of magic regeneration (unknown) (330 gold) an amulet of regeneration (unknown) (330 gold) a ring of protection from fire (unknown) (275 gold) the inkwell talisman of Jeudwer {Rampage Will++ Dex-3} (341 gold) [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will++: It greatly increases your willpower. Dex-3: It affects your dexterity (-3). a ring of positive energy (unknown) (220 gold) a ring of poison resistance (unknown) (220 gold) an amulet of guardian spirit (unknown) (330 gold) a +6 ring of strength (unknown) (396 gold) (0, 0, D:3) an orb of attunement (4, -2, D:3) a ball python skeleton (6, -1, D:3) a +0 hand axe an orc skeleton (7, 6, D:3) a +0 spear (7, 8, D:3) a +2 flail of holy wrath a gnoll skeleton (14, -11, D:3) a frilled lizard skeleton (14, -6, D:3) a +0 whip (14, 9, D:3) a +0 robe (16, -11, D:3) a +0 dagger (16, -10, D:3) a ball python skeleton (16, 9, D:3) a rat skeleton (17, -6, D:3) a rat skeleton (20, 10, D:3) a +0 club (22, 6, D:3) a +0 short sword (25, -19, D:3) a +0 short sword (25, 10, D:3) a +0 barding (32, -3, D:3) a +0 robe (33, -11, D:3) a +0 whip a stone (35, -13, D:3) a quokka corpse (skeletalised by now) (41, 2, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (14, 15, D:4) a +0 whip (17, 21, D:4) a +0 dagger 2 stones a kobold corpse (18, 20, D:4) an adder corpse (31, 1, D:4) a +0 whip (33, -6, D:4) a +0 dagger (33, 27, D:4) 3 large rocks (34, 22, D:4) a +0 dagger a +0 sling (35, 27, D:4) 4 large rocks (36, 30, D:4) a hound corpse (skeletalised by now) (37, 21, D:4) a +0 club a goblin skeleton (37, 29, D:4) a +0 dagger a goblin corpse (skeletalised by now) (38, 29, D:4) a +0 club a goblin corpse (skeletalised by now) (40, 5, D:4) a +0 leather armour (40, 13, D:4) a +0 dagger a goblin skeleton (42, 15, D:4) a jackal skeleton (42, 23, D:4) a +0 dagger (42, 30, D:4) a +0 club a goblin corpse (skeletalised by now) (43, 15, D:4) a +0 giant club (56, 6, D:4) a +0 flail