thdhak Level 1 of the Dungeon (4, 1, D:1) a +0 ring mail (5, -13, D:1) a +0 dagger (17, 14, D:1) a bat skeleton (25, -1, D:1) a +0 ring mail (32, 3, D:1) a +0 rapier (33, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (36, 7, D:1) a +0 war axe (39, 6, D:1) a +0 leather armour (42, -4, D:1) a +0 ring mail (45, 20, D:1) a +0 short sword (49, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (1, 2, D:2) a +0 club (12, 10, D:2) a +0 leather armour (16, 7, D:2) a +0 pair of gloves of hurling (17, 11, D:2) a +0 club (25, 37, D:2) a +0 dagger a kobold corpse (skeletalised by now) (26, 18, D:2) an adder skeleton (28, -25, D:2) an orb of stardust (30, -25, D:2) a +0 club a +0 sling (34, -21, D:2) a +0 sling (35, -15, D:2) a frilled lizard corpse (skeletalised by now) (36, -13, D:2) a +0 pair of gloves of fire (37, 32, D:2) a rat corpse (skeletalised by now) (38, -17, D:2) a hound corpse (skeletalised by now) (41, 11, D:2) a +0 dagger a +0 sling (57, -7, D:2) a +0 short sword Level 3 of the Dungeon (6, -16, D:3) a parchment of Mercury Arrow (11, 10, D:3) a +0 trident (11, 21, D:3) an adder corpse (skeletalised by now) (13, -8, D:3) a hobgoblin skeleton (14, 13, D:3) a rat skeleton (23, 23, D:3) a bat corpse (skeletalised by now) (37, -22, D:3) a ball python corpse (skeletalised by now) (38, 32, D:3) a +0 quarterstaff (42, 10, D:3) a +0 spear (43, 10, D:3) a +0 whip a +0 whip a +0 club a gnoll skeleton (43, 20, D:3) a bat corpse (skeletalised by now) (43, 34, D:3) a +0 robe Level 4 of the Dungeon (1, 0, D:4) a +0 spectral quarterstaff (3, 22, D:4) a +0 tower shield (5, 40, D:4) 6 poisoned darts (8, 20, D:4) a +0 robe (9, 31, D:4) a +0 robe (10, 22, D:4) a +0 giant spiked club (10, 23, D:4) a +0 spear (11, 22, D:4) a +0 whip a +0 whip a gnoll skeleton (13, 24, D:4) a +0 leather armour (14, 4, D:4) a +0 dagger (14, 40, D:4) a +0 leather armour (16, 16, D:4) a bullfrog skeleton (19, 14, D:4) a hobgoblin skeleton (23, 35, D:4) a +0 mace a +0 leather armour a +0 hand axe an orc skeleton an orc skeleton (24, 34, D:4) a +0 club a +0 chain mail a +0 club an orc skeleton (24, 35, D:4) a +0 dagger (25, 25, D:4) the +2 quarterstaff "Wirab" {protect, ^Fragile Dex+6 SInv} ^Fragile: It will be destroyed if unequipped. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. It cannot be enchanted further. (27, 35, D:4) a +0 club an orc skeleton (28, 4, D:4) a +0 plate armour (34, 38, D:4) a black bear skeleton (43, 0, D:4) a +0 short sword (49, -2, D:4) a +0 hammer (50, -4, D:4) the +3 hammer of Summertime {speed, +Blink Will++ Str-2 Dex+2} +Blink: It lets you blink. Will++: It greatly increases your willpower. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (50, -3, D:4) a +0 hammer (52, -3, D:4) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (57, -4, D:4) the +7 hammer of the Bright God {heavy, Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (58, 8, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 1, D:5) a +0 chain mail (13, -2, D:5) an adder corpse (14, -19, D:5) a +0 robe (16, -37, D:5) a +0 leather armour (19, -36, D:5) a +0 mace (20, -41, D:5) a +0 dagger a +0 animal skin (21, -5, D:5) a maw talisman (21, -1, D:5) a +0 hand axe (36, -26, D:5) a +0 dagger