thdhak Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, -12, D:1) a +0 leather armour (2, -13, D:1) a jackal corpse (skeletalised by now) (2, -4, D:1) a jackal corpse (skeletalised by now) (9, -6, D:1) a ball python corpse (skeletalised by now) (14, -3, D:1) a quokka corpse (skeletalised by now) (24, -16, D:1) a +0 hand axe (28, -8, D:1) a +0 ring mail (30, 8, D:1) a +0 whip (31, -8, D:1) a +0 mace (32, -15, D:1) a jackal skeleton a jackal skeleton (36, -15, D:1) a +0 sling (39, 4, D:1) a rat skeleton (39, 5, D:1) a +0 club (40, 0, D:1) a rat skeleton (40, 3, D:1) a bat skeleton (42, -20, D:1) a +0 leather armour (43, -20, D:1) a frilled lizard skeleton (43, -19, D:1) a rat skeleton (45, -14, D:1) a +0 robe (48, -20, D:1) a ball python skeleton (48, -18, D:1) a +0 club (48, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (57, -26, D:1) a +0 scale mail (57, 5, D:1) a +0 club a gnoll corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (2, 3, D:2) a +0 spear (8, -16, D:2) a +0 whip a kobold corpse (skeletalised by now) (11, -21, D:2) a +0 hand axe (12, -45, D:2) a +0 ring mail (17, -35, D:2) a +0 dagger of venom (32, -24, D:2) a +0 spear (32, -22, D:2) a +0 halberd a gnoll skeleton (33, -21, D:2) a +0 spear (34, -20, D:2) a +0 spear (41, -18, D:2) a ball python corpse (skeletalised by now) (42, -28, D:2) a +0 short sword (50, -43, D:2) a ball python corpse (skeletalised by now) (50, -15, D:2) a hobgoblin corpse (skeletalised by now) (51, -41, D:2) a +0 ring mail (52, -2, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Suleze's Antique Armour Emporium a +0 ring mail (92 gold) a +0 leather armour (46 gold) the +2 pair of boots of Bad Feelings {rF- rN+ Slay+5} (913 gold) rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. a +0 ring mail (92 gold) a +2 scale mail of command (483 gold) a +0 helmet (103 gold) a +0 ring mail (92 gold) a +0 chain mail (138 gold) [Shop] Meliaxt's Weapon Shoppe a +0 sling (15 gold) a +0 quarterstaff (50 gold) a +7 whip of draining (415 gold) a +0 flail (35 gold) a +0 war axe (35 gold) a +0 trident (35 gold) a +0 rapier (55 gold) 2 darts of disjunction (18 gold) [Shop] Upsel's Weapon Emporium a +0 club (7 gold) a +0 flail (49 gold) a +0 trident (49 gold) the +6 falchion of Doifink {venom, Int+3} (656 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 bardiche of flaming (546 gold) a +6 flail of protection (506 gold) [Shop] Mehetin's Magic Scroll Shoppe a scroll of identify (28 gold) a scroll of amnesia (56 gold) a scroll of enchant armour (unknown) (105 gold) 3 scrolls of fear (168 gold) a scroll of revelation (105 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) (3, 18, D:3) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, 6, D:3) a +0 mace a +0 leather armour a +0 short sword a +0 leather armour (24, 4, D:3) a +0 dagger of electrocution a boomerang a +0 leather armour an orc skeleton (25, 7, D:3) a rat skeleton (25, 8, D:3) a +0 dagger a +0 sling a goblin skeleton (27, 8, D:3) a +0 dagger a +0 leather armour an orc skeleton (33, 41, D:3) a +0 short sword (34, 43, D:3) a +0 club (38, 40, D:3) a +0 hand axe 3 boomerangs a +0 chain mail (45, 37, D:3) a +0 hand axe (48, 2, D:3) a +0 hand axe (49, 41, D:3) a human skeleton (53, 2, D:3) Sif Muna's Volume of Formation Spells Type Level a - Summon Small Mammal Summoning 1 (unseen) (54, 2, D:3) Sif Muna's Compilation of the Brume Spells Type Level a - Shock Conjuration/Air 1 (55, 2, D:3) Sif Muna's Guidebook on the Fault Spells Type Level a - Sandblast Earth 1 (unseen) (55, 43, D:3) a +0 short sword a stone a +0 hand axe Level 4 of the Dungeon (1, -25, D:4) a +0 chain mail (8, -16, D:4) a +0 war axe 3 boomerangs (9, 14, D:4) a +0 leather armour (11, -16, D:4) a +0 dagger (34, -11, D:4) a +0 ring mail (37, 15, D:4) a +0 quarterstaff (38, -16, D:4) a +0 club (44, -14, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) the +9 ring mail of the Will of the Gods {rElec rCorr Int+3} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (1, 26, D:5) a parchment of Forge Blazeheart Golem (26, 26, D:5) a +0 flail (26, 27, D:5) a +0 falchion (28, 27, D:5) a +0 trident (29, 26, D:5) a +0 flail (36, 5, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (4, -4, D:6) 2 javelins (5, 2, D:6) 3 gold pieces (9, -9, D:6) a javelin (14, 15, D:6) a large rock (16, 20, D:6) a stone (19, 19, D:6) a large rock (27, -15, D:6) a +0 scale mail (27, 12, D:6) a +0 robe (37, 2, D:6) a +0 flail