Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 16143682760188297286 0 thdhak the Charlatan (level 1, 16/16 HPs) Began as a Coglin Wanderer on Oct 28, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (0 turns). thdhak the Charlatan (Coglin Wanderer) Turns: 0, Time: 00:00:12 Health: 16/16 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 16 Spells: 1/2 levels left rFire . . . (100%) a - +2 sling {Charoen} rCold . . . (100%) c - -2 sling {Latda} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) {Charoen} c - a -2 sling (offhand) {Latda} Armour b - a +0 robe (worn) Wands p - a wand of polymorph (4) Scrolls t - a scroll of teleportation Skills: + Level 2.0 Fighting + Level 2.6 Ranged Weapons + Level 1.0 Spellcasting + Level 2.0 Necromancy + Level 2.6 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 16% N/A 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 4% 2d6 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 6000 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, thdhak the Coglin Wanderer. The heart of this dungeon contains the astounding artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 sling {Charoen}, a +0 robe, a -2 sling {Latda}, a wand of polymorph (4), a scroll of teleportation; and the following spell memorised: Soul Splinter; and the following spells available to memorise: Vampiric Draining. Casting: Soul Splinter (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### #.....# #..@..# #.....# #.....# #.....+ #.....# #.....# #.....# ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thdhak the Coglin Wanderer began the quest for the Orb. 0 | D:1 | thdhak set off with the following items: a +2 sling | {Charoen}, a +0 robe, a -2 sling {Latda}, a wand of | polymorph (4), a scroll of teleportation; and the following | spell memorised: Soul Splinter; and the following spells | available to memorise: Vampiric Draining. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_ring, roderic_lattice_a