Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 9426734369779505130 0 thdhak the Charlatan (level 1, 16/16 HPs) Began as a Coglin Wanderer on Oct 28, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (0 turns). thdhak the Charlatan (Coglin Wanderer) Turns: 0, Time: 00:00:09 Health: 16/16 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) a - +0 flail {Marisol} rCold . . . (100%) c - +0 dagger {Hori} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 flail (weapon) {Marisol} c - a +0 dagger (offhand) {Hori} Armour b - a +0 leather armour (worn) Wands a - a wand of flame (3) Scrolls b - a scroll of blinking Skills: + Level 2.0 Fighting + Level 1.7 Maces & Flails + Level 1.7 Spellcasting + Level 1.2 Forgecraft + Level 4.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 12% 1d4 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 3% N/A 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 6000 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, thdhak the Coglin Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 flail {Marisol}, a +0 leather armour, a +0 dagger {Hori}, a wand of flame (3), a scroll of blinking; and the following spell memorised: Kinetic Grapnel; and the following spells available to memorise: Launch Clockwork Bee. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..........+ #......... ###........ #~~~≈≈≈≈~~ # ~ß~~≈≈~~ ~# #~ ß~~~~ ~~# #≈~~####~~≈# #≈≈~#.@#~≈≈# #≈≈~#..#~≈≈# #≈~~#++#~~≈# #~~ ß~~# #~ ß~# # ~~# ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thdhak the Coglin Wanderer began the quest for the Orb. 0 | D:1 | thdhak set off with the following items: a +0 flail | {Marisol}, a +0 leather armour, a +0 dagger {Hori}, a wand | of flame (3), a scroll of blinking; and the following spell | memorised: Kinetic Grapnel; and the following spells | available to memorise: Launch Clockwork Bee. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, hellmonk_ecumenical_altar_inner_sanctum