Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 11746117886816340183 77 thedarkestone the Magician (level 4, -19/24 HPs) Began as a Deep Elf Conjurer on June 27, 2025. Demolished by an ogre ... wielding a +0 giant club (25 damage) ... on level 4 of the Dungeon. The game lasted 00:02:30 (2307 turns). thedarkestone the Magician (Deep Elf Conjurer) Turns: 2307, Time: 00:02:31 Health: -19/24 AC: 3 Str: 4 XL: 4 Next: 13% Magic: 2/13 EV: 11 Int: 25 God: Gold: 179 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . j - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . m - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 179 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) Missiles n - 3 javelins Armour a - a +0 robe (worn) m - a +0 cloak (worn) Jewellery c - an amulet of regeneration Wands l - a wand of paralysis (4) Scrolls d - 3 scrolls of fog {unknown} e - 2 scrolls of teleportation {unknown} f - a scroll of enchant armour {unknown} g - 3 scrolls of identify {unknown} o - a scroll of vulnerability {unknown} Potions b - a potion of magic h - a potion of invisibility {unknown} i - a potion of heal wounds {unknown} k - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.6 Spellcasting - Level 4.3 Conjurations + Level 1.5 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul Portals: Sewer: D:4 Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ogre shouts! You hear a bark! A jackal comes into view. The jackal moves out of view. A jackal comes into view. There is a glowing drain here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The jackal barks! The searing ray hits the ogre! The ogre is heavily wounded. A scorpion comes into view. The searing ray hits the ogre. The ogre is severely wounded. The searing ray misses the jackal. The searing ray misses the ogre. The searing ray hits the jackal! You kill the jackal! The searing ray hits the jackal. You kill the jackal! You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, chance to affect: 52%) The ogre resists with significant effort. You hear the slow rusting of a drain. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, chance to affect: 52%) The ogre resists with significant effort. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ........# ..!.....#### ..........## ##†.#...#..## #..s~~~~~...# #.#~†~~~~~#.# ##..~~O~~~~..## #...~~~@~~~...# #...~~~~~~~...# #..#~~~~~~~#..# #....~~~~~....# ###)...#~.~#..... #............#### #....<....#### #.....##### # #.....# You could see an ogre and a scorpion. Vanquished Creatures 2 adders A dart slug (D:1) 6 orcs 2 ribbon worms 4 endoplasms 7 hobgoblins 3 jackals (D:4) 3 quokkas (D:2) 3 ball pythons 4 bats (D:1) A frilled lizard (D:1) 6 giant cockroaches 3 goblins A kobold (D:3) 3 rats A spectral kobold (D:1) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thedarkestone the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 194 | D:1 | Reached skill level 4 in Spellcasting 194 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 312 | D:1 | Found a faded altar of an unknown god. 911 | D:2 | Learned a level 2 spell: Searing Ray 1042 | D:2 | Reached skill level 5 in Spellcasting 1042 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/11 1284 | D:2 | Found a basalt altar of Yredelemnul. 1858 | D:3 | Reached skill level 1 in Evocations 2269 | D:4 | Reached XP level 4. HP: 24/24 MP: 9/13 2271 | D:4 | Found a glowing drain. 2300 | D:4 | Noticed an ogre 2307 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple D:2: layout_loops_cross, basic_altar, kennysheep_path_1, minivault_25, minmay_cut_off D:3: layout_basic, minivault_14 D:4: layout_basic, minmay_temple_entry_antechambers, cheibrodos_sewer_entry_drain, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.6 Evocations | 1 | 1.5 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 83 | 12 || 95 Searing Ray | 3 | 1 || 4 Evoke: Wand | | 2 || 2 Armour: Robe | 1 | 2 || 3 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2319 | 2230 | 89 | 5 | 1981 | 4 | 579.8 | Dungeon | 2319 | 2230 | 89 | 5 | 1981 | 4 | 579.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 782 daAuts D:2: 773 daAuts D:3: 662 daAuts D:4: 101 daAuts