thedarkestone Level 1 of the Dungeon (0, 0, D:1) a +0 sling (4, 9, D:1) a scarf of shadows (26, -13, D:1) a +0 club a kobold corpse (skeletalised by now) (27, -1, D:1) a +0 whip a quokka skeleton a kobold skeleton (27, 0, D:1) a +0 dagger (36, -10, D:1) a +0 dagger (40, -1, D:1) a +0 mace (41, -5, D:1) a hobgoblin skeleton (42, -5, D:1) a +0 club a goblin skeleton (42, -4, D:1) a +0 short sword a rat skeleton (47, -16, D:1) a +0 short sword a kobold corpse (skeletalised by now) (47, 5, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Fanat's Armour Shoppe a +0 plate armour (180 gold) a +0 robe (9 gold) the +1 pair of gloves "Monlufoq" {Parrying, *Slow rF+ Slay+2} (313 gold) *Slow: It may slow you when you take damage. rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +0 ring mail (40 gold) a +3 ring mail of cold resistance (260 gold) a +0 chain mail (60 gold) a +0 robe (9 gold) [Shop] Ilemm's Jewellery Emporium a ring of magical power (unknown) (200 gold) a +5 ring of evasion (unknown) (360 gold) a ring of see invisible (unknown) (150 gold) an amulet of wildshape (300 gold) a +6 ring of dexterity (unknown) (360 gold) a +6 ring of dexterity (unknown) (360 gold) a ring of wizardry (unknown) (300 gold) a ring of flight (175 gold) the inkwell talisman of Pucouk {rF+ Dex+2} (720 gold) [inkwell talisman] rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). a ring of magical power (unknown) (200 gold) (3, 4, D:2) a +0 club (9, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (21, -1, D:2) a quokka skeleton (22, -2, D:2) a quokka skeleton (25, -7, D:2) a +0 club (30, -3, D:2) a +0 club 2 stones a kobold skeleton (32, 12, D:2) a +0 club a +0 sling (32, 13, D:2) a +0 club (34, 13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (38, -9, D:2) a parchment of Mercury Arrow (41, 8, D:2) a jackal skeleton (41, 9, D:2) a jackal skeleton (43, -1, D:2) a +0 dagger (43, 14, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (2, -1, D:3) a +0 robe (16, -9, D:3) a +0 dagger a +0 chain mail a bat skeleton (16, -8, D:3) a +0 scale mail a hobgoblin skeleton (17, -9, D:3) a +0 mace (18, -9, D:3) a +0 mace (27, -2, D:3) a frilled lizard skeleton (28, 23, D:3) a +0 dagger 5 stones (31, 4, D:3) a +0 club a stone a kobold skeleton (35, -9, D:3) a frilled lizard skeleton (44, 9, D:3) an adder corpse (45, 1, D:3) a potion of heal wounds (45, 9, D:3) a bat corpse (48, -7, D:3) a +0 hand axe a +3 ring mail (53, 4, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (6, 1, D:4) a +2 spear of venom