Dungeon Crawl Stone Soup version 0.35-a0-539-g1cd6560a68 (webtiles) character file. Game seed: 5082458093902611590 11 thedarkestone the Vexing (level 2, 0/21 HPs) Began as a Formicid Hexslinger on June 17, 2026. Slain by a gnoll ... wielding a +1 flail of protection (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (230 turns). thedarkestone the Vexing (Formicid Hexslinger) Turns: 230, Time: 00:00:26 Health: 0/21 AC: 2 Str: 12 XL: 2 Next: 35% Magic: 3/3 EV: 11 Int: 12 God: Gold: 16 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: - Level 1.1 Fighting + Level 2.9 Ranged Weapons - Level 1.7 Dodging - Level 1.1 Spellcasting - Level 3.6 Hexes - Level 1.0 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 56% 4 Volatile Blastmotes Fire/Tloc 2% 2d10 58% 3 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Vhi's Electric Charge Tloc/Air Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The gnoll is moderately wounded. You encounter an endoplasm. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll barely misses you. The bat leaves your sight. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is almost dead. The gnoll closely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the endoplasm. The endoplasm is almost dead. The gnoll closely misses you. The gnoll hits you with a +1 flail of protection! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is almost dead. The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you with a +1 flail of protection. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is almost dead. The gnoll closely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the endoplasm. You kill the endoplasm! The gnoll hits you with a +1 flail of protection! You die... ........# .. .. ...#'#+##... ##.### ##...#...... ..... .#.#........ .... ...#.####### #..# .......### ##..# ...##....# #...# , ...##.##.####..######... ...##.##....††..@ğ..†... .#..#.#######..#######.# ......### #..... .###...... #.##### .......... #.# †###...... #.# '#####+### #.# ....# #.. ..#.# { You could see a gnoll. Vanquished Creatures A dart slug (D:1) 3 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 2 endoplasms (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thedarkestone the Formicid Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 199 | D:1 | Reached XP level 2. HP: 19/21 MP: 3/3 208 | D:1 | Learned a level 2 spell: Jinxbite 230 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minmay_small_reverse_x Action || total ---------------------------++------- Fire: Sling || 37 Ability: Dig || 4 Armour: Robe || 5 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 239 | 239 | 0 | 3 | 167 | 1 | 239.0 | Dungeon | 239 | 239 | 0 | 3 | 167 | 1 | 239.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 239 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+