themingz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 3, D:1) a rat skeleton (7, 4, D:1) a rat skeleton (8, -1, D:1) a potion of degeneration (8, 4, D:1) a +0 dagger a goblin skeleton (8, 6, D:1) a ball python skeleton (14, 0, D:1) a scarf of harm (19, 0, D:1) a rat skeleton (22, 0, D:1) a +0 club (23, 6, D:1) a ball python skeleton (23, 17, D:1) a +0 barding (29, 30, D:1) a rat skeleton a hobgoblin skeleton (31, 40, D:1) a +0 ring mail (34, 38, D:1) 2 stones (42, -9, D:1) 2 stones (42, 5, D:1) a +0 leather armour (46, -2, D:1) 5 stones (51, 10, D:1) a hobgoblin skeleton (54, 6, D:1) a +0 short sword (57, -1, D:1) a +0 leather armour (59, 19, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 stones (2, -18, D:2) a +0 dagger a +0 sling (8, -4, D:2) the +3 dagger "Saoc" {flame, rElec rF- Int+5 Dex+2} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). (10, -20, D:2) a giant cockroach corpse