themingz Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (3, -7, D:1) a +0 club (9, -30, D:1) a ball python corpse (skeletalised by now) (24, -16, D:1) a +0 dagger (27, 3, D:1) a +0 dagger (28, -11, D:1) 5 javelins (30, -26, D:1) a +0 robe (30, -9, D:1) a +0 leather armour Level 2 of the Dungeon (1, 0, D:2) a +0 leather armour (4, -8, D:2) a +0 ring mail (6, 2, D:2) a bat corpse (skeletalised by now) (8, 1, D:2) a +0 whip (16, -25, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, -19, D:2) a +1 short sword of protection a kobold corpse (skeletalised by now) (20, -23, D:2) a +0 leather armour (20, -4, D:2) a +0 club (26, -30, D:2) a +0 club (26, 9, D:2) a bat skeleton (26, 11, D:2) a +0 club (31, -18, D:2) a +0 hammer (31, -17, D:2) a +2 hammer of venom (32, -20, D:2) a +2 quarterstaff of chaos a +0 cloak (32, -19, D:2) a +0 hammer (32, -18, D:2) a +4 hammer (33, -18, D:2) a +0 hammer (33, -17, D:2) a +0 hammer (33, -2, D:2) a frilled lizard skeleton (34, 7, D:2) a +0 dagger a +0 dagger a hobgoblin skeleton (35, 14, D:2) a +0 hand axe (37, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, -5, D:2) a +0 dagger (39, -3, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (10, -20, D:3) a +0 short sword (11, -31, D:3) a +0 orcbow (11, -7, D:3) a +0 robe (19, -17, D:3) a +0 club a goblin corpse (skeletalised by now) (20, 1, D:3) a +0 pair of boots (23, -22, D:3) a +0 robe (26, -8, D:3) a +0 dagger (33, -28, D:3) a rat corpse (skeletalised by now) (35, -4, D:3) 6 boomerangs (41, -28, D:3) a hobgoblin corpse (skeletalised by now) (46, -25, D:3) the quill talisman of the Kitsune {Rampage} [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. (46, 18, D:3) a +0 hand axe (54, -2, D:3) a +0 club a rat skeleton Level 4 of the Dungeon (1, -35, D:4) a +0 robe (13, -6, D:4) a +0 short sword an orc skeleton (21, 8, D:4) a +0 battleaxe (25, -44, D:4) a +0 quarterstaff (26, -30, D:4) a jackal skeleton (34, -37, D:4) a +0 dagger (35, -28, D:4) a +1 quarterstaff of holy wrath a hobgoblin skeleton (40, -39, D:4) a +0 pair of boots (55, 2, D:4) a +0 spear (56, -1, D:4) a +0 whip (59, 4, D:4) a ball python corpse (skeletalised by now) (64, -39, D:4) a +0 club a stone Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (2, -7, D:5) an orb of energy (unseen) (6, -8, D:5) a black bear corpse (skeletalised by now) the Necropolis (0, 0, Necropolis) a stone (0, 4, Necropolis) a large rock (0, 6, Necropolis) a potion of enlightenment (0, 13, Necropolis) a stone (1, 9, Necropolis) a stone (1, 10, Necropolis) the +4 long sword of Extremism {venom, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (unseen) (4, 8, Necropolis) 4 large rocks (5, 0, Necropolis) a stone (5, 10, Necropolis) a stone (5, 13, Necropolis) a stone (18, 14, Necropolis) a yak corpse (21, 13, Necropolis) 5 curare-tipped darts (21, 14, Necropolis) 13 gold pieces (21, 15, Necropolis) 12 gold pieces (21, 16, Necropolis) 12 gold pieces (21, 17, Necropolis) 11 gold pieces (21, 18, Necropolis) 11 gold pieces (26, 13, Necropolis) a +4 rapier of venom (unseen) (26, 14, Necropolis) a +0 ring mail (26, 15, Necropolis) 20 gold pieces (26, 16, Necropolis) 7 gold pieces (26, 17, Necropolis) 17 gold pieces (26, 18, Necropolis) a potion of enlightenment (29, 14, Necropolis) 7 gold pieces (29, 17, Necropolis) a potion of lignification (29, 18, Necropolis) 15 gold pieces (48, 7, Necropolis) a +0 giant spiked club