Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 10278404874346723934 70 themusmus the Changeling (level 4, 0/27 HPs) Began as an Octopode Shapeshifter on Sept 12, 2025. Slain by an orc ... wielding a +0 hand axe (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:15 (1483 turns). themusmus the Changeling (Octopode Shapeshifter) Turns: 1483, Time: 00:01:16 Health: 0/27 AC: 1 Str: 13 XL: 4 Next: 21% Magic: 4/4 EV: 17 Int: 12 God: Gold: 76 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) a - melded quill talisman %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation, Convert to Beogh You were on level 3 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Jewellery c - a ring of magical power Talismans a - a quill talisman (worn) b - a protean talisman Scrolls c - a scroll of amnesia {unknown} d - a scroll of identify {unknown} e - a scroll of fear {unknown} h - 4 scrolls of vulnerability {unknown} Potions f - a potion of haste {unknown} j - a potion of heal wounds {unknown} Baubles a - 2 flux baubles Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat + Level 4.7 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 0% N/A 69% 3 Hailstorm Conj/Ice 0% 3d5 69% 3 Sigil of Binding Hex 0% N/A 69% 3 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon and offhand are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc priest is lightly wounded. You constrict the orc priest. The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! The orc priest begins to cast a cantrip, but forgets the words! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) Okay, then. Attack: -) Tentacles Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 flail (65% to hit and 57% to hit with your grab, tentacle-slap, and squeeze) Okay, then. You crush the flux bauble in your tentacle and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. You lose your grip on the orc priest. The orc priest closely misses you. The orc priest misses you. The orc misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the orc priest. The orc priest begins to glow. You grab the orc priest. You squeeze the orc priest. The orc priest is heavily wounded. You constrict the orc priest. The orc completely misses you. The orc priest miscasts a cantrip. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You completely miss the orc priest. You squeeze the orc priest. You kill the orc priest! You have reached level 4! You barely miss the orc priest. You grab the orc priest. You constrict the orc priest. The orc hits you with a +0 hand axe! You die... #............# #............# #............# #............# #....[.......# ######...........# #..........#...... #.##.########.#.###.# #..)p)........#...... ####oo.......<)....#. gg..######.#.#.## ....... .....#.# ......#####.####.# .......# #. #.# ........# #. #.# .####.#### .. #.# ## #.# You could see an orc priest, an orc, a hobgoblin and a goblin. Vanquished Creatures An orc priest (D:3) An adder (D:2) An endoplasm (D:1) 6 hobgoblins An orc (D:3) 3 quokkas (D:2) 5 ball pythons 3 bats 4 frilled lizards 4 goblins 4 kobolds 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | themusmus the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 289 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 777 | D:2 | Reached skill level 4 in Shapeshifting 777 | D:2 | Reached XP level 3. HP: 17/24 MP: 3/3 840 | D:2 | Noticed Crazy Yiuf 1024 | D:2 | Found a faded altar of an unknown god. 1483 | D:3 | Reached XP level 4. HP: 6/29 MP: 4/4 1483 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_ring, chequers_serial_rivers_room_b D:2: layout_basic, ebering_ecumenical_altar_petrified, uniq_crazy_yiuf_cottage D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Shapeshifting | 4 | 4.7 Fighting | | 2.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 63 | 1 || 64 Melee: Unarmed | 63 | 1 || 64 Constrict | 17 | 1 || 18 Tentacles | 12 | || 12 Punch | 2 | || 2 Drink: Lignification | 1 | || 1 Stab: Sleeping | 3 | || 3 Armour: None | 20 | 1 || 21 Dodge: Dodged | 35 | || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1479 | 1411 | 68 | 76 | 1115 | 3 | 493.0 | Dungeon | 1479 | 1411 | 68 | 76 | 1115 | 3 | 493.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 704 daAuts D:1: 656 daAuts D:3: 117 daAuts