Dungeon Crawl Stone Soup version 0.35-a0-546-gb2ce4df294 (webtiles) character file. Game seed: 10275324906872113675 424 thinger the Slasher (level 6, -6/41 (48) HPs) Began as a Coglin Berserker on June 19, 2026. Was a Priest of Trog. Mangled by an ogre ... wielding a +0 giant club (22 damage) ... on level 4 of the Dungeon. The game lasted 00:10:08 (2281 turns). thinger the Slasher (Coglin Berserker) Turns: 2281, Time: 00:10:09 HP: -6/41 (48) AC: 6 Str: 16 XL: 6 Next: 96% MP: 6/6 EV: 4 Int: 11 God: Trog [***...] Gold: 125 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . (100%) e - +1 war axe (elec) {Yolanda} rCold + . . (50%) i - +3 hand axe "Piodwol" {holy, rC+ Dex+3 SInv} rNeg . . . (100%) g - +0 plate armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no gizmo) Stlth HPRegen 0.26/turn MPRegen 0.10/turn %: no passive effects @: drained, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, clever 1, deformed body a: Invent Gizmo (0%), Renounce Religion (0%), Berserk (1%), Trog's Hand (0%) You were on level 4 of the Dungeon. You worshipped Trog. Trog was most pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons a - a +0 falchion {María} c - a +0 dagger {Chang} e - a +1 war axe of electrocution (weapon) {Yolanda} i - the +3 hand axe "Piodwol" (offhand) {holy, rC+ Dex+3 SInv} (You found it on level 3 of the Dungeon) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. Armour b - a +0 animal skin g - a +0 plate armour (worn) Magical Staves h - a staff of alchemy Talismans d - an inkwell talisman f - a spore talisman Wands b - a wand of light (8) Potions i - a potion of invisibility d - 3 potions of magic {unknown} Baubles g - 2 flux baubles Skills: + Level 4.1 Fighting + Level 4.2 Long Blades + Level 3.6 Axes + Level 3.3 Armour + Level 2.0 Dodging + Level 1.3 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 = Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Your mind is acute. (Int +4, Str/Dex -1) Armour fits poorly on your strangely shaped body. Message History You feel drained. You barely miss Edmund with your +1 war axe of electrocution. You hit Edmund but do no damage. Edmund hits you with a +0 flail of draining. You feel drained. A goblin opens the door. You hit Edmund with the +3 hand axe "Piodwol". Edmund is lightly wounded. You hit Edmund but do no damage. Edmund says, "Everyone always remembers my brother. 'Who's Edmund?' they ask!" Edmund hits you but does no damage. You feel drained. You encounter an ogre. It is wielding a +0 giant club. You slash Edmund with the +3 hand axe "Piodwol"! Edmund is moderately wounded. You slash the goblin with the +3 hand axe "Piodwol"! You kill the goblin! Trog accepts your kill. You hit Edmund with your +1 war axe of electrocution. Edmund hits you with a +0 flail of draining! You feel drained. You hit Edmund with the +3 hand axe "Piodwol". Edmund is moderately wounded. You barely miss Edmund with your +1 war axe of electrocution. Edmund hits you with a +0 flail of draining! You feel drained. Edmund hits you with a +0 flail of draining. You feel drained. You completely miss Edmund with your +1 war axe of electrocution. Edmund is moderately wounded. You hit Edmund with the +3 hand axe "Piodwol". Edmund completely misses you. You hit Edmund with your +1 war axe of electrocution. Lightning courses through Edmund! Edmund is severely wounded. You hit the ogre with your +1 war axe of electrocution. You hit Edmund with the +3 hand axe "Piodwol". You slash the ogre with the +3 hand axe "Piodwol"! You encounter a hound. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.#####.# ##.#..... ... ..........# .... ##.#..###.##.#..# ##.#..###.##.#.?# # .............#..# #.# ##.#......##...:. .. ##......#.......##.##h# #...........#..@@....# ##.....####....'O+..=.. ##...########.+∩+ ### ##...........+++ ###########....# ###### You could see Edmund, an ogre and a hound (wandering). Vanquished Creatures Sigmund (D:2) An ogre (D:4) An orc priest (D:3) A sleepcap (D:4) An orc wizard (D:3) 5 adders A dart slug (D:2) 3 orcs (D:3) 13 endoplasms 5 hobgoblins 2 quokkas 6 ball pythons 7 bats 7 frilled lizards 6 goblins 6 kobolds 4 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thinger the Coglin Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 380 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 809 | D:1 | Found a faded altar of an unknown god. 967 | D:1 | Reached ** piety under Trog 1002 | D:1 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 1002 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1033 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1359 | D:2 | Encountered Sigmund 1367 | D:2 | Killed Sigmund 1368 | D:2 | Reached skill level 1 in Stealth 1368 | D:2 | Reached XP level 4. HP: 24/37 MP: 4/4 1368 | D:2 | Reached XP level 5. HP: 27/42 MP: 5/5 1613 | D:3 | Reached XP level 6. HP: 48/48 MP: 6/6 1622 | D:3 | Identified the +3 hand axe "Piodwol" {holy, rC+ Dex+3 SInv} 1983 | D:3 | Reached *** piety under Trog 2274 | D:4 | Encountered Edmund 2274 | D:4 | Found Dyatol's Jewellery Shop. 2281 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_corners, shapermc_ecumenical_altar_ellora D:2: minmay_alternating_diamond, layout_rooms, serial_glass, glass_columns_a, glass_columns_b, minmay_strange_pillars, feat_on_display, feat_on_display, feat_on_display, uniq_sigmund D:3: layout_rooms D:4: layout_loops_ring, nicolae_hepliaklqana_monster_ancestors, serial_shops, nicolae_shop_tiny_real_fake_doors, st_stairs_14, uniq_edmund, uniq_robin Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Armour | 2 3 | 3.3 Long Blades | 4 | 4.2 Axes | 2 3 | 3.6 Stealth | 1 | 1.3 Fighting | 4 | 4.1 Dodging | 2 | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 87 | 44 || 131 Melee: Falchion | 78 | 8 || 86 Dagger | 14 | || 14 War axe | 68 | 43 || 111 Hand axe | | 37 || 37 Invoke: Berserk | 1 | || 1 Drink: Heal wounds | 1 | || 1 Might | 1 | || 1 Invisibility | 1 | || 1 Moonshine | 1 | || 1 Mutation | 1 | || 1 Curing | | 1 || 1 Brilliance | | 1 || 1 Read: Identify | | 1 || 1 Noise | | 1 || 1 Enchant weapon | | 1 || 1 Fog | | 1 || 1 Stab: Sleeping | 2 | || 2 Invisible | 2 | || 2 Armour: Animal skin | 5 | || 5 Plate armour | 61 | 53 || 114 Dodge: Dodged | 24 | 14 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2324 | 2254 | 70 | 0 | 1607 | 4 | 581.0 | Dungeon | 2324 | 2254 | 70 | 0 | 1607 | 4 | 581.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1015 daAuts D:2: 622 daAuts D:3: 477 daAuts D:4: 209 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Trog Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 25 | 16 || 41 Kill Wizard | 1 | 1 || 1 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 42 | 28 || 70 Kill Wizard | 1 | 1 || 2 ----------------------+-------+-------++-------