Dungeon Crawl Stone Soup version 0.35-a0-546-gb2ce4df294 (webtiles) character file. Game seed: 13431602173773892655 100 thinger the Sneak (level 4, -1/21 HPs) Began as a Vine Stalker Alchemist on June 20, 2026. Slain by an ogre ... wielding a +0 giant spiked club (17 damage) ... on level 3 of the Dungeon. The game lasted 00:10:04 (1964 turns). thinger the Sneak (Vine Stalker Alchemist) Turns: 1964, Time: 00:10:04 Health: -1/21 AC: 3 Str: 9 XL: 4 Next: 73% Magic: 0/9 EV: 11 Int: 16 God: Gold: 87 SH: 4 Dex: 19 Spells: 3/8 levels left rFire . . . (100%) d - +0 dagger rCold . . . (100%) b - +0 buckler rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++++ f - +4 ring of slaying HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2, camouflage 1, agile 1, teleportitis 1, feed off suffering 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles e - 4 poisoned darts Armour a - a +0 robe (worn) b - a +0 buckler (worn) c - a +0 pair of gloves (worn) Magical Staves g - a staff of cold Jewellery f - a +4 ring of slaying (worn) Scrolls x - a scroll of amnesia r - a scroll of revelation t - a scroll of teleportation e - a scroll of immolation {unknown} Skills: + Level 2.1 Dodging + Level 3.6 Stealth + Level 2.9 Spellcasting + Level 2.0 Conjurations + Level 3.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 14% 1 b - Mercury Arrow Conj/Alch 22% 2d6 14% 2 c - Searing Ray Conj 16% 2d5 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 20% 1d4 19% 1 Mephitic Cloud Conj/Alch/Air 8% N/A 38% 3 Olgreb's Toxic Radiance Alch 13% N/A 56% 4 Sticky Flame Fire/Alch 7% 2d4 82% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos The Shining One Shops: D:2 ( Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Your skin changes colour to match your surroundings (Stealth+). You are agile. (Dex +4, Str/Int -1) You are occasionally teleported next to monsters. You can sometimes gain power from killing poisoned or drained foes. Message History Your magical contamination has completely faded away. An endoplasm comes into view. As you open the door, it creaks loudly! You hear a shout! Found a shadowy altar of Dithmenos. There is an open door here. There is a shadowy altar of Dithmenos here. Poisonous fumes billow around the adder! The adder is poisoned. The adder bites you. You are poisoned. The adder poisons you! Poisonous fumes billow around the adder! The adder looks even sicker. You feel sick. The adder bites you. You hit the adder. You bite the adder. You kill the adder! You feel sick. Casting: Poisonous Vapours (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (92% to hit) You miscast Searing Ray. Nothing appears to happen. You feel sick. Casting: Searing Ray (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (chance to weaken: 88%) The glob of mercury hits the ogre! The ogre looks weaker. The ogre is moderately wounded. You feel sick. The ogre misses you. You hit the ogre but do no damage. You bite the ogre. You drain its power. You feel invigorated. The ogre is moderately wounded. You feel sick. You are no longer poisoned. You block the ogre's attack. You completely miss the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #+# #.# #.# #.# ##.## #...#.##....# #._.#.#...O.## #.@.#........# .. ##O##........# #..^ #.#..j..$...## ####