Dungeon Crawl Stone Soup version 0.35-a0-576-g0ee5010553 (webtiles) character file. Game seed: 2765210044575213875 14 thinger the Apothecary (level 2, -1/4 HPs) Began as a Gnoll Alchemist on June 26, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:51 (673 turns). thinger the Apothecary (Gnoll Alchemist) Turns: 673, Time: 00:01:52 Health: -1/4 AC: 2 Str: 7 XL: 2 Next: 41% Magic: 1/7 EV: 12 Int: 14 God: Gold: 6 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.10/turn c - medusa talisman %: no passive effects @: medusa-form, on lithotoxin cooldown A: stinger hair, lithotoxin, reduced hp, fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You had a mane of long, stinging tendrils on your head. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Talismans c - a medusa talisman (worn) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of brand weapon {unknown} h - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of curing {unknown} j - a potion of heal wounds {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 2.0 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 5.3 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 44% 1d2 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 26% 2d7 6% 2 Sandblast Erth 8% 2d5 16% 1 Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Olgreb's Toxic Radiance Alch 18% N/A 19% 4 Stone Arrow Conj/Erth 12% 3d7 32% 3 Passwall Erth 4% N/A 43% 3 Sticky Flame Fire/Alch 11% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a mane of long, stinging tendrils on your head. Your tendrils poison nearby enemies when you attack. When significantly injured, you may petrify poisoned enemies. Your maximum health is decreased, since you lack skill for your form. Your helmet and cloak are melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is an open door here. Aiming: Poisonous Vapours (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a jackal (moderately wounded, petrifying slowly, very poisoned) Poisonous fumes billow around the jackal! The jackal looks even sicker. The jackal misses you. The jackal bites you but does no damage. Aiming: Poisonous Vapours (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a jackal (heavily wounded, petrifying slowly, very poisoned) You miscast Poisonous Vapours. Nothing appears to happen. The jackal stops moving altogether! The jackal misses you. The jackal bites you but does no damage. Aiming: Poisonous Vapours (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a jackal (heavily wounded, petrified, very poisoned) Poisonous fumes billow around the jackal! The jackal looks as sick as possible! You kill the jackal! The jackal closely misses you. Aiming: Poisonous Vapours (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a jackal Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. Your tendrils sting the jackal. The jackal is poisoned. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. Ouch! That really hurt! You die... ........... ............ ...........# ...........# ....j......# ### ##...........# #########.# #........ # #(......#.###........ # #...^...'Jh.hh....... # #.......#####.....%.. # #.......# #.......! # #.......# #........ # #.......# ###...... #....†..############# #.......'...........# ## #.......######......# #. #.......# #......# #. You could see 3 jackals. Vanquished Creatures 2 endoplasms (D:1) A jackal (D:1) 2 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thinger the Gnoll Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 326 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/7 673 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_basic Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.4 Short Blades | | 0.4 Long Blades | | 0.4 Axes | | 0.4 Maces & Flails | | 0.4 Polearms | | 0.4 Staves | | 0.4 Ranged Weapons | | 0.4 Throwing | | 0.4 Armour | | 0.4 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.4 Unarmed Combat | | 0.4 Spellcasting | | 4.9 Hexes | | 0.2 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Forgecraft | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Alchemy | | 5.3 Invocations | | 0.5 Evocations | | 0.4 Shapeshifting | | 0.3 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Short sword || 6 Stingers || 1 Cast: Poisonous Vapours || 30 Armour: Robe || 12 Dodge: Dodged || 15 Form: Medusa || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 672 | 672 | 0 | 0 | 550 | 1 | 672.0 | Dungeon | 672 | 672 | 0 | 0 | 550 | 1 | 672.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 672 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+