tifii Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones (6, -20, D:1) a rat corpse (skeletalised by now) (6, -17, D:1) a quokka corpse (skeletalised by now) (10, -18, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (13, 7, D:1) a ball python skeleton (14, -14, D:1) a hobgoblin corpse (skeletalised by now) (14, -12, D:1) a rat corpse (skeletalised by now) (14, -2, D:1) a +0 short sword (15, 8, D:1) a +0 whip (18, 22, D:1) a +0 whip a kobold corpse (skeletalised by now) (22, 30, D:1) a bat corpse (skeletalised by now) (25, -8, D:1) a quokka skeleton (26, 13, D:1) 5 stones (34, -4, D:1) an orb of attunement (36, 23, D:1) a frilled lizard corpse (skeletalised by now) (41, -12, D:1) a hobgoblin corpse (skeletalised by now) (48, 6, D:1) a +0 whip 3 stones Level 2 of the Dungeon (5, 9, D:2) 5 boomerangs (10, -30, D:2) a +0 whip (14, 9, D:2) 4 large rocks (16, -14, D:2) a bat skeleton (18, -10, D:2) a +2 trident of distortion (25, -26, D:2) an inkwell talisman (25, -13, D:2) a +0 ring mail (34, -21, D:2) a +0 helmet (36, -27, D:2) an adder skeleton (40, -6, D:2) a +0 short sword 3 stones (40, 1, D:2) a frilled lizard corpse (skeletalised by now) (45, -18, D:2) a rat corpse (skeletalised by now) (48, -13, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 robe (5, 9, D:3) a bat corpse (skeletalised by now) (6, 12, D:3) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) (8, 3, D:3) a +0 club a +0 dagger (9, 3, D:3) a hobgoblin corpse (skeletalised by now) (10, 2, D:3) a +0 club a +0 club a +0 dagger (10, 4, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) (15, 2, D:3) a +0 flail (22, -9, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (27, -15, D:3) a +0 club an orc skeleton (28, -12, D:3) an adder skeleton (29, -12, D:3) a +0 hand axe (36, 14, D:3) a hobgoblin skeleton (40, -17, D:3) a +0 short sword a kobold skeleton (43, 18, D:3) a quill talisman (45, 17, D:3) the +2 cloak of the Fife {rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. (45, 27, D:3) a +0 robe (52, 21, D:3) a frilled lizard corpse (skeletalised by now) (54, 8, D:3) a quokka skeleton (54, 10, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (1, 0, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (1, 2, D:4) a +0 spear (1, 7, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (1, 8, D:4) a +0 halberd (3, -15, D:4) a +0 halberd a gnoll skeleton (3, -12, D:4) a +0 plate armour (12, -3, D:4) a +0 dagger (16, -18, D:4) a +0 club a goblin skeleton (22, 0, D:4) a parchment of Inner Flame (22, 6, D:4) a +0 club (23, -27, D:4) the +5 ring mail "Fustel" {Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (23, -7, D:4) a +0 mace a +0 leather armour a +0 dagger an orc skeleton (24, -21, D:4) a hobgoblin corpse (skeletalised by now) (24, -8, D:4) a +0 club a +0 animal skin a +0 helmet a +0 club the hobgoblin skeleton of Robin a goblin skeleton (25, 10, D:4) a +0 dagger 3 poisoned darts a kobold skeleton (37, -43, D:4) a +0 scale mail (38, -39, D:4) a +0 scale mail (40, 2, D:4) a +0 broad axe (42, -2, D:4) a +0 short sword (43, -3, D:4) a +0 dagger Level 5 of the Dungeon (5, 8, D:5) a +0 leather armour (9, -16, D:5) a water moccasin corpse (skeletalised by now) (11, 12, D:5) a +0 chain mail (13, 2, D:5) a +0 quarterstaff (41, -27, D:5) a +0 giant spiked club (48, -6, D:5) a +0 long sword (51, -8, D:5) a quokka corpse (skeletalised by now) (51, -5, D:5) an adder corpse (skeletalised by now) (62, 16, D:5) a black bear corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (7, -26, D:6) a potion of mutation (8, -19, D:6) 9 gold pieces a +0 whip (10, -18, D:6) 11 gold pieces a +0 club a +0 robe a +0 halberd (10, -7, D:6) a +1 flail of draining (11, -19, D:6) 9 gold pieces a +0 flail (11, -18, D:6) 11 gold pieces a +0 trident a +0 robe a +0 flail (17, -17, D:6) a +0 leather armour (27, -3, D:6) a +0 mace the Ecumenical Temple