tifii Level 1 of the Dungeon [Shop] Qaohasoj's Vocational Training a manual of Invocations (1040 gold) a manual of Evocations (1040 gold) (0, 0, D:1) 4 javelins (1, -10, D:1) a staff of conjuration (17, 12, D:1) a bat corpse (skeletalised by now) (21, -22, D:1) a quill talisman (22, -22, D:1) a staff of necromancy (27, -22, D:1) a +0 dagger a stone a kobold skeleton (38, -3, D:1) a +0 whip a +0 dagger (38, -2, D:1) a +0 ring mail (43, -8, D:1) a +0 dagger Level 2 of the Dungeon (4, 14, D:2) a rat skeleton (6, 9, D:2) a +0 short sword (15, 41, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (16, 20, D:2) a hobgoblin corpse (skeletalised by now) (21, 6, D:2) a +0 club (22, 10, D:2) a frilled lizard corpse (skeletalised by now) (31, 29, D:2) a quill talisman (41, 3, D:2) a quokka skeleton (43, 14, D:2) a hobgoblin skeleton (43, 17, D:2) a +0 short sword (59, 37, D:2) a +0 leather armour Level 3 of the Dungeon (3, -25, D:3) a +0 dagger a goblin corpse (skeletalised by now) (9, -44, D:3) a +0 dagger (10, -20, D:3) an orb of mayhem (12, -5, D:3) a +0 robe (40, -20, D:3) an adder corpse (skeletalised by now) (42, 6, D:3) a +0 pair of boots (48, -42, D:3) a +0 hand axe (53, -42, D:3) a +0 whip 2 stones (54, -20, D:3) 13 gold pieces (54, -19, D:3) 9 gold pieces (54, -18, D:3) a potion of heal wounds (54, -15, D:3) a ball python skeleton (55, -20, D:3) a scroll of revelation (55, -19, D:3) a ring of positive energy (55, -18, D:3) a scroll of noise (56, -20, D:3) 12 gold pieces (56, -19, D:3) a +0 mace (56, -18, D:3) a potion of haste Level 4 of the Dungeon [Shop] Opteheso's Weapon Emporium a +0 falchion of holy wrath (111 gold) a +0 dagger (30 gold) 4 large rocks (90 gold) a +0 mace (45 gold) a +0 long sword (52 gold) a +2 long sword of flaming (274 gold) 4 boomerangs (120 gold) a +5 halberd of protection (477 gold) a +0 glaive (150 gold) a throwing net (45 gold) (2, 2, D:4) an adder skeleton (2, 17, D:4) a +0 mace (9, 20, D:4) a +0 hand axe a +0 leather armour an orc skeleton (9, 21, D:4) a +0 whip a +0 leather armour (10, -3, D:4) a +0 dagger (10, 20, D:4) a +0 hand axe (12, -5, D:4) a ball python skeleton (16, -4, D:4) an iguana skeleton (18, -1, D:4) an orb of mesmerism 5 stones a +0 dagger (20, 18, D:4) a +0 giant club an ogre skeleton (22, -4, D:4) a +0 robe (26, -15, D:4) a hobgoblin corpse (27, 18, D:4) a jackal skeleton (27, 19, D:4) a jackal skeleton a jackal skeleton (30, -19, D:4) a +0 sling (39, -2, D:4) a +0 chain mail (55, 26, D:4) a +0 dagger an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 flail (6, 3, D:5) a hound corpse (10, 2, D:5) a +0 war axe (16, 22, D:5) 18 gold pieces (17, 21, D:5) a ring of positive energy (25, 15, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further.