tkmong Level 1 of the Dungeon [Shop] Jupiab's General Store a phial of floods (520 gold) a phantom mirror (520 gold) a scroll of teleportation (unknown) (39 gold) a +0 hand axe (39 gold) a parchment of Iskenderun's Battlesphere (175 gold) a +0 robe (11 gold) a potion of cancellation (unknown) (104 gold) a +0 long sword (45 gold) a parchment of Volatile Blastmotes (140 gold) (11, 12, D:1) a +0 scale mail (21, -10, D:1) a +0 club a gnoll skeleton (21, -8, D:1) a bat skeleton (27, -23, D:1) a +0 short sword 4 stones (28, -23, D:1) a hobgoblin skeleton (32, -14, D:1) a rat skeleton (33, -17, D:1) a +0 robe (34, -39, D:1) a jackal corpse (skeletalised by now) (34, -7, D:1) a +0 dagger (37, -18, D:1) a +1 devious dagger (42, 12, D:1) a +0 dagger (46, -40, D:1) a +0 scale mail (46, -16, D:1) a +0 short sword a kobold corpse (skeletalised by now) (48, -10, D:1) a ball python skeleton (49, -41, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, -10, D:1) a jackal skeleton (50, -14, D:1) a +0 ring mail (57, 13, D:1) a +0 whip a kobold skeleton (63, 12, D:1) a +0 ring mail (66, 8, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (3, -8, D:2) a +0 leather armour (5, -15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (6, -6, D:2) a frilled lizard skeleton (6, -5, D:2) a quokka skeleton (8, -19, D:2) a +0 spear a +0 scale mail an orb of glass a goblin corpse (skeletalised by now) (8, -14, D:2) a +0 dagger (14, -20, D:2) a +0 club a goblin skeleton (24, -9, D:2) a ball python skeleton (29, -29, D:2) a +0 dagger a goblin skeleton (29, -23, D:2) a +0 club a stone a kobold skeleton a jackal skeleton (30, -29, D:2) a +0 whip 5 stones (31, -28, D:2) a +0 club (31, -24, D:2) an adder skeleton (39, -23, D:2) a +0 leather armour (43, -29, D:2) a +0 leather armour (43, -23, D:2) the scarab talisman of Esiwuggenu {-Tele rC+ Str+4 SInv} [scarab talisman] -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. Str+4: It affects your strength (+4). SInv: It lets you see invisible. (50, -26, D:2) a +0 sling (53, -32, D:2) a +0 trident (54, -8, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (15, -11, D:3) a rat corpse (19, -12, D:3) a +0 flail a gnoll corpse (19, -11, D:3) a +0 club (31, -20, D:3) a +0 buckler (31, -13, D:3) a +0 sling (38, -22, D:3) a rat skeleton (38, 14, D:3) an adder corpse (39, -24, D:3) a ball python skeleton (39, 14, D:3) a quokka corpse (50, -28, D:3) a +0 dagger a goblin skeleton (50, -2, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (51, -3, D:3) a +0 club 2 boomerangs an orc corpse (51, -2, D:3) a +0 flail an orc corpse (56, -12, D:3) a +0 dagger a kobold corpse (skeletalised by now) (58, -14, D:3) a +0 robe (66, -30, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (68, -34, D:3) a +0 whip 3 poisoned darts a kobold corpse (skeletalised by now)