tkmong Level 1 of the Dungeon [Shop] Halod's Book Boutique a parchment of Foxfire (48 gold) a parchment of Rimeblight (393 gold) a parchment of Death Channel (300 gold) a parchment of Passwall (105 gold) a parchment of Static Discharge (69 gold) a parchment of Iskenderun's Mystic Blast (156 gold) a parchment of Teleport Other (105 gold) a parchment of Vampiric Draining (105 gold) (0, 0, D:1) a +0 dagger (2, 10, D:1) a rat corpse (skeletalised by now) (5, 10, D:1) a +0 club a goblin skeleton (5, 11, D:1) a +0 club a +0 club a goblin skeleton a kobold skeleton (8, -1, D:1) a +0 dagger (8, 17, D:1) a +0 dagger (15, 41, D:1) a frilled lizard corpse (skeletalised by now) (16, 22, D:1) a +0 ring mail (38, 24, D:1) a +0 mace (43, 19, D:1) a frilled lizard corpse (skeletalised by now) (45, 9, D:1) a bat skeleton (46, 9, D:1) a jackal skeleton (47, 9, D:1) a jackal skeleton (47, 10, D:1) a +0 whip a jackal skeleton a jackal skeleton (47, 11, D:1) a rat skeleton (48, 8, D:1) a hobgoblin skeleton (55, -4, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones (14, -35, D:2) a +0 short sword (25, -33, D:2) a jackal skeleton (25, -32, D:2) a jackal skeleton (27, -31, D:2) an adder skeleton (31, -23, D:2) a +0 club (36, -24, D:2) a hobgoblin corpse (skeletalised by now) (42, -16, D:2) a rat skeleton (47, -20, D:2) a +0 scimitar (56, -12, D:2) a +0 club a +0 animal skin a +0 helmet a +0 dagger (56, -11, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton a goblin skeleton (56, -10, D:2) a +0 club a goblin skeleton (56, -9, D:2) a +0 dagger a +0 dagger a goblin skeleton (58, -32, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Lare's Weapon Shoppe 4 poisoned darts (24 gold) a +2 longbow of electrocution (395 gold) a +0 whip (25 gold) a +0 morningstar of holy wrath (128 gold) 3 large rocks (45 gold) a throwing net (30 gold) a +0 falchion (30 gold) the +8 long sword "Baif" {holy, rElec rF+} (673 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. (1, 6, D:3) a frilled lizard corpse (skeletalised by now) (5, 8, D:3) a +0 leather armour (6, 13, D:3) a +0 whip (6, 14, D:3) a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (7, 12, D:3) a +0 whip an orc corpse (skeletalised by now) (7, 14, D:3) a +0 club a +0 leather armour (10, -25, D:3) 3 curare-tipped darts (26, -18, D:3) a +2 dagger of venom (28, -17, D:3) a +0 leather armour (29, 21, D:3) a +0 falchion (31, 18, D:3) a quokka corpse (skeletalised by now) (39, -18, D:3) a +0 scale mail of death (41, -18, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (47, 9, D:3) a parchment of Leda's Liquefaction (49, -2, D:3) a +0 quarterstaff (50, -2, D:3) a +0 club (51, -2, D:3) a +0 dagger a goblin skeleton (52, -39, D:3) a +0 chain mail (52, -35, D:3) a quokka corpse (skeletalised by now) (54, -4, D:3) a frilled lizard skeleton (55, -13, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Immot's One-of-a-Kind Rings a +7 ring of evasion (unknown) (726 gold) the ring of the Antique God {Will+ Str+5} (240 gold) [ring of strength] Will+: It increases your willpower. Str+5: It affects your strength (+5). a +9 ring of slaying (1581 gold) a +2 ring of evasion (unknown) (66 gold) the ring of Qetif {rC+++ rN+ Will- Dex-3 SH+5 SInv} (805 gold) [ring of positive energy] rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. Dex-3: It affects your dexterity (-3). SH+5: It affects your SH (+5). SInv: It lets you see invisible. (16, -8, D:4) a +0 dagger a kobold skeleton (17, -8, D:4) a +0 short sword an orc skeleton (25, -16, D:4) a +0 falchion 3 boomerangs an orc corpse (skeletalised by now) (31, -16, D:4) an adder skeleton (36, -26, D:4) 6 atropa-tipped darts (37, -16, D:4) a +0 dagger (38, -37, D:4) a +0 club (39, -43, D:4) 5 poisoned darts (39, -37, D:4) a +0 dagger an orc corpse (skeletalised by now) (40, -42, D:4) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (40, -37, D:4) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (41, -53, D:4) a hobgoblin corpse (skeletalised by now) (41, -38, D:4) a +0 scale mail (49, -39, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 giant club an ogre corpse (skeletalised by now) (15, 28, D:5) a +0 robe (19, 19, D:5) a +0 scale mail (21, 17, D:5) a +4 scale mail (22, 7, D:5) a +0 spear (22, 8, D:5) a +0 spear a gnoll skeleton (23, 6, D:5) a +0 rapier (23, 7, D:5) a +0 whip a +0 robe (27, 26, D:5) a +0 giant spiked club (28, 11, D:5) a +0 long sword (34, -10, D:5) a +0 club (56, 14, D:5) a parchment of Anguish (60, 45, D:5) a black bear corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a parchment of Nazja's Percussive Tempering (6, -3, D:6) the +4 athame "Beuvoluu" {holy, Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (15, -1, D:6) a wand of flame (28) (18, -5, D:6) a +0 falchion (19, -2, D:6) a +0 hand axe (26, 12, D:6) an adder corpse (skeletalised by now) (29, 10, D:6) a +0 chain mail (31, 2, D:6) a +0 ring mail (32, 18, D:6) a +0 whip (52, 4, D:6) a +0 shortbow (53, -3, D:6) a +0 robe (54, 3, D:6) a +1 whip of freezing a +0 robe (54, 30, D:6) a scroll of identify (59, 22, D:6) a +0 falchion a +2 leather armour of poison resistance the human corpse of Eustachio (59, 23, D:6) a +0 dagger a +0 robe