Dungeon Crawl Stone Soup version 0.32-a0-1600-g798c8b9a8b (webtiles) character file. Game seed: 15181245936219247899 23 tlatlagkaus the Magician (level 3, 7/27 HPs) Began as a Djinni Air Elementalist on June 28, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:01:54 (245 turns). tlatlagkaus the Magician(Djinni Air Elementalist) Turns: 245, Time: 00:01:55 Health: 7/27 AC: 2 Str: 7 XL: 3 Next: 10% Gold: 12 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . d - +2 flail (pain) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons d - a +2 flail of pain (weapon) e - a +1 whip of venom Armour a - a +0 robe (worn) Talismans h - a granite talisman Scrolls f - a scroll of teleportation {unknown} Potions b - 2 potions of might {unknown} c - a potion of enlightenment {unknown} g - a potion of ambrosia {unknown} Skills: + Level 1.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes Level 0.0 Charms + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations Level 0.0 Transmutations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 3% 1 b - Static Discharge Conj/Air 30% 3-5/arc 6% 2 c - Swiftness Air 15% N/A 12% 3 d - Airstrike Air 7% 2d(2-18) 36% 4 e - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: an adder (moderately wounded, 48% to hit) The zap hits the adder. The adder is heavily wounded. The adder bites you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 48% to hit) The zap hits the adder. The adder is almost dead. The adder bites you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 48% to hit) The zap misses the adder. The adder bites you but does no damage. The adder closely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 48% to hit) The zap misses the adder. The adder bites you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 48% to hit) The zap hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Summon Small Mammal wells up from within. Spell assigned to 'e'. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......#......# ...# ......#......# #...# ......#......# #...# .######..†...# #...# .######......###...### ..........)..........+ ...................# ............#......# ...#####....#...@.## ...# #....#...#†...... ...# #....###.##..<... ...# #....# #.# ...... ...+ #....# #.# ...## ..(# #....# #.. ..... ...# ... .##. ## .# There were no monsters in sight! Vanquished Creatures An adder (D:3) 2 dart slugs 2 endoplasms A giant cockroach (D:2) A hobgoblin (D:2) A bat (D:3) 2 kobolds (D:3) A rat (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tlatlagkaus the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | tlatlagkaus set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 9 | D:1 | You are sucked into a shaft and drop 1 floor! 58 | D:2 | Reached XP level 2. HP: 17/22 MP: 0/0 132 | D:3 | Reached skill level 1 in Fighting 206 | D:3 | Found Mifuvup's Distillery. 245 | D:3 | Reached XP level 3. HP: 7/27 MP: 0/0 245 | D:3 | Learned a level 1 spell: Summon Small Mammal 245 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic, basic_ecumenical_altar, chequers_arboretum D:2: layout_basic, serial_shops, shop, serial_co_window_serial, co_window_paths_b, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_corner_ca, co_window_of_opportunity_b, co_window_broadway_a, co_window_corner_b, co_window_corner_b, co_window_broadway_c, co_window_cross_2, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_c, uniq_crazy_yiuf_cottage D:3: layout_basic, nicolae_ashenzari_skybound, serial_shops, shop, moated_statue, minmay_distorted Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Action || total ---------------------------++------- Melee: Dagger || 4 Flail || 2 Cast: Shock || 22 Stab: Sleeping || 2 Armour: Robe || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 244 | 244 | 0 | 0 | 0 | 3 | 81.3 | Dungeon | 244 | 244 | 0 | 0 | 0 | 3 | 81.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 119 daAuts D:3: 116 daAuts D:1: 9 daAuts