Dungeon Crawl Stone Soup version 0.35-a0-206-g4efc60787e (webtiles) character file. Game seed: 6846165859786358431 332 tlatlagkaus the Conjurer (level 6, -5/45 HPs) Began as a Demigod Conjurer on Mar 17, 2026. Slain by Edmund ... wielding a +1 heavy flail (11 damage) ... on level 5 of the Dungeon. The game lasted 00:06:00 (826 turns). tlatlagkaus the Conjurer (Demigod Conjurer) Turns: 826, Time: 00:06:01 Health: -5/45 AC: 3 Str: 8 XL: 6 Next: 5% Magic: 9/15 EV: 11 Int: 28 God: Gold: 108 SH: 0 Dex: 12 Spells: 10/13 levels left rFire . . . (100%) f - +1 short sword (venom) rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ b - ring of positive energy HPRegen 0.27/turn (no ring) MPRegen 0.14/turn %: no passive effects @: brilliant A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons c - a +0 sling of flaming f - a +1 short sword of venom (weapon) Missiles e - 9 poisoned darts Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) Jewellery b - a ring of positive energy (worn) Scrolls c - a scroll of blinking {unknown} t - a scroll of teleportation h - a scroll of revelation {unknown} j - a scroll of enchant armour {unknown} l - a scroll of enchant weapon {unknown} Potions g - a potion of magic e - a potion of enlightenment c - 2 potions of curing Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting + Level 5.5 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 8% N/A 22% 3 Fulminant Prism Conj/Alch 15% 3d11 24% 4 Iskenderun's Mystic Bla Conj/Tloc 31% 2d8 (+2d4 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 heavy flail and wearing a +0 chain mail (moderately wounded, very poisoned, 87% to hit) You feel a surge of power! You focus your ray upon Edmund. The searing ray hits Edmund! Edmund is heavily wounded. The searing ray hits the ice beast! The ice beast is moderately wounded. (Press . to maintain the ray.) Edmund closely misses you. The searing ray hits Edmund. Edmund is heavily wounded. The searing ray hits the clockroach. The clockroach is warded from harm. The searing ray hits Edmund! Edmund is severely wounded. Edmund hits you with a +1 heavy flail!! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is severely wounded. You finish channelling your searing ray. Edmund barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (moderately wounded, 83% to hit) You feel a surge of power! You miscast Searing Ray. Nothing appears to happen. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (moderately wounded, 83% to hit) You feel a surge of power! You focus your ray upon the ice beast. The searing ray hits Edmund! Edmund is almost dead. The searing ray hits the ice beast! The ice beast is severely wounded. (Press . to maintain the ray.) Edmund hits you with a +1 heavy flail! You die... Edmund whines, "They better pay attention to me now!" .......#....#..........# #........#.....##......# #.............#.#B##...# ..............##Y......# #...#....†....%.......## #..##.................# ...##........#.######## ............##Y@## ............##B#@# .##.........#.#### ...###......#. ...# #.......# ......#........ .............#.# ..##.#.........# .###.##......### ##..##.. You could see Edmund (very poisoned) and an ice beast. Vanquished Creatures 2 scorpions An iguana (D:4) A sleepcap (D:4) 2 orc wizards (D:4) 3 gnolls (D:4) 5 adders An ufetubus (D:5) 6 orcs 3 endoplasms 4 hobgoblins 2 jackals 2 ball pythons A bat (D:2) 2 frilled lizards (D:2) 5 goblins 3 kobolds 2 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tlatlagkaus the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 183 | D:2 | Reached XP level 2. HP: 18/20 MP: 2/7 186 | D:2 | Learned a level 2 spell: Searing Ray 220 | D:2 | Reached skill level 4 in Conjurations 245 | D:2 | Reached XP level 3. HP: 23/26 MP: 0/9 426 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/11 562 | D:4 | Reached skill level 5 in Conjurations 562 | D:4 | Reached XP level 5. HP: 31/38 MP: 6/13 703 | D:5 | Entered Level 5 of the Dungeon 795 | D:5 | Reached XP level 6. HP: 45/45 MP: 12/15 803 | D:5 | Encountered Edmund 826 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_loops_ring D:2: layout_loops_ring, serial_shops, nicolae_shop_waterfront, minmay_puff D:3: layout_basic, serial_shops, shop, hellmonk_ecumenical_altar_inner_sanctum, hellmonk_guarded_unrand_hermit D:4: layout_loops_ring, chequers_temple_overflow_minitemple D:5: layout_layer_cave, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 4 | 4.1 Conjurations | 4 5 | 5.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 21 | 6 || 27 Melee: Unarmed | 21 | || 21 Punch | 2 | || 2 Short sword | | 6 || 6 Fire: Sling | 28 | 28 || 56 Cast: Magic Dart | 18 | 8 || 26 Searing Ray | 5 | 8 || 13 Drink: Curing | 1 | || 1 Might | | 1 || 1 Heal wounds | | 2 || 2 Brilliance | | 1 || 1 Invisibility | | 1 || 1 Read: Identify | | 1 || 1 Teleportation | | 1 || 1 Stab: Sleeping | 1 | 1 || 2 Invisible | | 1 || 1 Armour: Robe | 24 | 18 || 42 Dodge: Dodged | 29 | 26 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 855 | 842 | 13 | 0 | 0 | 5 | 171.0 | Dungeon | 855 | 842 | 13 | 0 | 0 | 5 | 171.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 275 daAuts D:2: 264 daAuts D:3: 156 daAuts D:5: 123 daAuts D:1: 34 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+