tlatlagkaus Level 1 of the Dungeon (7, 6, D:1) a +0 spear (14, 37, D:1) an inkwell talisman (29, 32, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Misam's Jewellery Shop the amulet "Xoaneelowou" {Acrobat Will+ Dex+2} (468 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). an amulet of chemistry (unknown) (300 gold) a spore talisman (125 gold) the amulet "Icwuuc" {Faith rElec rF++ Str+3} (778 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). a +5 ring of evasion (unknown) (360 gold) a ring of positive energy (unknown) (200 gold) a ring of poison resistance (unknown) (200 gold) Level 3 of the Dungeon [Shop] Wosa's Weapon Boutique a +0 long sword (35 gold) the +5 trident "Eniqyhat" {heavy, rPois Int+3} (488 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 great mace (100 gold) a +0 whip (25 gold) 2 poisoned darts (12 gold) a +0 sling (15 gold) 4 curare-tipped darts (48 gold) a +0 dagger (20 gold) 3 boomerangs (60 gold) (0, 0, D:3) an orb of attunement (3, 31, D:3) a hobgoblin corpse (skeletalised by now) (6, 30, D:3) a +0 long sword (6, 32, D:3) the felid corpse of Natasha (skeletalised by now) (9, -4, D:3) a ball python corpse (skeletalised by now) (11, -2, D:3) 4 boomerangs (15, 4, D:3) a +0 mace (16, 5, D:3) an amulet of guardian spirit (35, 8, D:3) a +0 whip (37, 20, D:3) a serpent talisman (49, -4, D:3) a +0 ring mail (50, 9, D:3) a parchment of Magic Dart (54, -9, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, -33, D:4) a +0 dagger a +0 sling (2, -24, D:4) the +0 helmet of the Sun {Regen+} Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (2, -21, D:4) a +0 morningstar (2, -16, D:4) a +0 hand axe a +0 chain mail a +0 club a hound corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (7, -15, D:4) the quill talisman of the Ward {Int+7 Slay+3} [quill talisman] Int+7: It affects your intelligence (+7). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (13, -47, D:4) an iguana corpse (skeletalised by now) (17, -24, D:4) an adder corpse (skeletalised by now) (17, -23, D:4) a jackal corpse (skeletalised by now) (23, -17, D:4) a ball python skeleton (24, -21, D:4) an orc skeleton (35, -44, D:4) a +0 ring mail Level 5 of the Dungeon (3, 12, D:5) a +0 scale mail (8, -5, D:5) a +0 leather armour (9, 5, D:5) the +1 short sword of Doom {pain, ^Contam rC+ Int+3} ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (9, 6, D:5) an adder corpse (skeletalised by now) (23, -6, D:5) a +0 leather armour an orc corpse (skeletalised by now) (23, 16, D:5) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (29, -5, D:5) a +0 trident (30, 2, D:5) 3 flux baubles (39, 18, D:5) a howler monkey corpse (skeletalised by now) Level 6 of the Dungeon (1, -8, D:6) a parchment of Momentum Strike (2, 0, D:6) a +0 plate armour a +0 scimitar an orc corpse (skeletalised by now) (8, 2, D:6) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (8, 3, D:6) a +0 flail (17, -3, D:6) a hound corpse (skeletalised by now) (19, -1, D:6) a +0 longbow (20, -2, D:6) a +2 dagger of speed a +0 robe an orc corpse (skeletalised by now) (24, -1, D:6) a +0 whip (29, -1, D:6) a +0 club a +0 leather armour (31, -1, D:6) an adder corpse (skeletalised by now) (35, 4, D:6) a +0 robe (36, -44, D:6) a +0 whip (36, -42, D:6) a +0 hand axe a +0 dagger a +0 robe an orc corpse (37, 4, D:6) a howler monkey corpse (skeletalised by now) (38, -3, D:6) a +0 hand axe (40, 0, D:6) a +0 hand axe an orc corpse (skeletalised by now) (40, 1, D:6) a +0 flail an orc corpse (skeletalised by now) (40, 3, D:6) a +0 dagger an adder corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (6, 16, D:7) a water moccasin corpse (8, -13, D:7) a +0 robe (9, -8, D:7) a +0 dagger (11, 16, D:7) a +0 club (12, 8, D:7) a +0 dagger a +0 robe (26, 6, D:7) a wyvern corpse (skeletalised by now) (29, 3, D:7) a +0 leather armour (31, -11, D:7) a +0 dagger a +0 robe (32, -10, D:7) a +0 club a +0 ring mail an orc corpse (32, -9, D:7) a +0 war axe a +0 leather armour (32, -2, D:7) a +0 ring mail (33, -10, D:7) a +0 mace a +0 leather armour an orc corpse (35, 6, D:7) a +1 whip of freezing (still there?) a +0 robe (still there?) (38, 13, D:7) a +0 pair of boots of rampaging (47, -7, D:7) a +0 hand axe an orc corpse (48, -5, D:7) a +0 quarterstaff (49, -6, D:7) a +0 robe a +0 dagger (51, -8, D:7) a +0 flail of protection (still there?) an orc corpse (still there?) (51, -6, D:7) a +3 hand axe (still there?) an orc corpse (still there?) Level 8 of the Dungeon (0, 4, D:8) a +0 long sword (4, 12, D:8) a killer bee corpse (5, -3, D:8) a +0 mace (6, 9, D:8) a +0 flail (10, -3, D:8) a +2 halberd a +0 robe a +0 shortbow a centaur corpse