Dungeon Sprint DCSS version 0.35-a0-257-gf9e06672e4 (webtiles) character file. Game seed: 13539863839626272386 0 tlatlagkaus the Magician (level 1, -19/15 HPs) Began as a Djinni Enchanter on Apr 5, 2026. Demolished by an ogre ... wielding a +0 giant club (30 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:22 (16 turns). tlatlagkaus the Magician (Djinni Enchanter) Turns: 16, Time: 00:00:23 Health: -19/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) a - +1 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no teleportation, infuse magic (-20 HP) @: flying, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking Potions i - a potion of invisibility b - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 0.0 Fighting + Level 0.8 Short Blades - Level 2.1 Dodging + Level 2.4 Stealth + Level 2.8 Spellcasting - Level 2.8 Conjurations + Level 2.8 Hexes - Level 2.8 Summonings - Level 2.8 Necromancy - Level 2.8 Translocations - Level 2.8 Forgecraft - Level 2.8 Fire Magic - Level 2.8 Ice Magic - Level 2.8 Air Magic - Level 2.8 Earth Magic - Level 2.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 22% N/A 9% 2 b - Confusing Touch Hex 11% N/A 19% 3 c - Tukima's Dance Hex 11% N/A 19% 3 d - Gloom Hex/Necr 22% N/A 19% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You encounter Ijyb the Inquisitive. She is wielding a +0 club and carrying a wand of paralysis. There is an open door here. The helpless Ijyb fails to defend herself. You hit Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 club. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb hits you with a +0 club. You hit Ijyb but do no damage. Ijyb is lightly wounded. You barely miss Ijyb. Ijyb is lightly wounded. Ijyb opens the door. You hit Ijyb but do no damage. Ijyb is lightly wounded. You encounter an ogre. It is wielding a +0 giant club. The ogre shouts! You closely miss Ijyb. Ijyb is lightly wounded. Ijyb screams, "Level is mine! All mine!" Ijyb barely misses you. You hit the ogre. The ogre is lightly wounded. The ogre closely misses you. Ijyb closely misses you. You barely miss the ogre. The ogre is lightly wounded. Ijyb closely misses you. The ogre barely misses you. You closely miss the ogre. The ogre is lightly wounded. Ijyb barely misses you. You hit the ogre. The ogre is lightly wounded. The ogre barely misses you. You hit the ogre. The ogre is lightly wounded. Ijyb closely misses you. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#g@O..# #..'..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre (unable to see you) and Ijyb (unable to see you). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | tlatlagkaus the Djinni Enchanter began the quest for the | Orb. 0 | D | tlatlagkaus set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Gloom. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 3 | D | Encountered Ijyb 10 | D | Encountered an ogre 16 | D | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 11 Drink: Invisibility || 1 Stab: Sleeping || 1 Armour: Robe || 3 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | Dungeon | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 15 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+