tlatlagkaus Level 1 of the Dungeon (9, 11, D:1) a hobgoblin corpse (skeletalised by now) (20, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, -22, D:1) a +0 short sword a kobold corpse (skeletalised by now) (22, -1, D:1) a +0 dagger (24, -22, D:1) a +0 short sword (35, 19, D:1) a rat corpse (skeletalised by now) (35, 20, D:1) a hobgoblin corpse (skeletalised by now) (35, 21, D:1) a quokka corpse (skeletalised by now) (42, 17, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (3, -1, D:2) a rat corpse (skeletalised by now) (12, -40, D:2) a +2 dagger of speed (14, -40, D:2) a +0 dagger a +0 sling (15, -40, D:2) a hobgoblin corpse (skeletalised by now) (33, -16, D:2) a rat corpse (skeletalised by now) an adder corpse (skeletalised by now) (43, -43, D:2) a +0 dagger Level 3 of the Dungeon (25, 19, D:3) a frilled lizard skeleton (27, 16, D:3) a quokka skeleton (27, 18, D:3) a +0 short sword (35, -6, D:3) a +0 leather armour (35, 12, D:3) a potion of attraction (45, -2, D:3) a +0 leather armour (46, 18, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, -5, D:4) a +0 mace a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (6, -3, D:4) 6 poisoned darts (7, -5, D:4) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (9, -13, D:4) a +0 whip (9, -9, D:4) a +0 spear a +0 club a gnoll corpse (skeletalised by now) (9, -8, D:4) a +0 dagger a +0 club a +0 leather armour a goblin corpse (skeletalised by now) an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (14, 19, D:4) a +0 club an orc corpse (skeletalised by now) (17, -12, D:4) a hound corpse (skeletalised by now) (17, 18, D:4) a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (24, -2, D:4) a +0 flail (25, -4, D:4) a +0 dagger a +0 robe (25, -2, D:4) a +0 dagger an orc corpse (skeletalised by now) (25, 21, D:4) a +0 dagger (26, 22, D:4) a +0 dagger (28, 0, D:4) a ball python corpse (skeletalised by now) (33, -6, D:4) a parchment of Sirocco Level 5 of the Dungeon (1, -4, D:5) a +0 chain mail (4, -12, D:5) 2 potions of attraction (28, 5, D:5) a +0 robe (32, 12, D:5) a parchment of Searing Ray Level 6 of the Dungeon (51, -13, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of the Clean God {rN++ Will+} (3680 gold) [ring of positive energy] rN++: It greatly protects you from negative energy. Will+: It increases your willpower. the conjuration staff "Grim" {Will+ Int+5 Conj} (4810 gold) [staff of conjuration] Will+: It increases your willpower. Int+5: It affects your intelligence (+5). Conj: It increases the power of your Conjurations spells. the amulet of Unwurchich {Chemistry rC+ Int+3 Dex+2} (5450 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). the ring of Daskaedo {Fly rC+ rN+ Dex+6} (5630 gold) [ring of dexterity] Fly: It grants you flight. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). the ring of Veunae {Fly rPois Dex+2 SInv} (3250 gold) [ring of see invisible] Fly: It grants you flight. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. the fortress talisman of Happiness {rElec rC+ Str+5} (8250 gold) [fortress talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. Str+5: It affects your strength (+5). the ring of Fohaur {rElec Dex+9 SInv} (6050 gold) [ring of dexterity] rElec: It insulates you from electricity. Dex+9: It affects your dexterity (+9). SInv: It lets you see invisible. the sanguine talisman "Ynog" {Str+6 Slay+2} (13210 gold) [sanguine talisman] Str+6: It affects your strength (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +9 whip "Febroykh" {antimagic, ^Contam ^Fragile rF+++ Dex+5} (9380 gold) ^Contam: It causes magical contamination when unequipped. ^Fragile: It will be destroyed if unequipped. rF+++: It renders you almost immune to fire. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the riddle talisman "Carayn" {rF+ Will+} (10970 gold) [riddle talisman] rF+: It protects you from fire. Will+: It increases your willpower. a +4 trident of freezing (2830 gold) the +1 ring mail of the Moon Troll {rC+ Regen+ Str+2} (2720 gold) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). It cannot be enchanted further. the +1 robe of Supple Strength {rC+ rCorr Str+4} (3390 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. the +8 spear of Invincibility {flame, rPois Str+6 Int-2} (6500 gold) rPois: It protects you from poison. Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). It cannot be enchanted further. a +2 vampiric bardiche (5700 gold) the +1 ring mail of the Jolly Mice {Rampage rElec Int+3} (2930 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +2 robe of Caeheps {rN+ Dex+3} (2840 gold) rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +2 ring mail "Reeddel" {rF+ rCorr Dex+5} (4410 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the storm talisman "Vifamyn" {Int+4} (14640 gold) [storm talisman] Int+4: It affects your intelligence (+4). the alchemy staff of Xom {rPois Will+ Alch} (3760 gold) [staff of alchemy] rPois: It protects you from poison. Will+: It increases your willpower. Alch: It increases the power of your Alchemy spells. (4, -2, D:7) a scroll of enchant weapon (15, 37, D:7) a +0 robe (18, 37, D:7) a +3 mace a +0 spear a +0 robe a +0 robe (19, 37, D:7) a +0 robe (34, 31, D:7) a +0 dire flail a +0 robe (51, 19, D:7) a +0 helmet (55, 16, D:7) a water moccasin corpse (skeletalised by now) (58, 32, D:7) a +2 hand axe of freezing a +0 robe a +0 robe a +3 spear (60, 37, D:7) a +0 scimitar a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (2, -6, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (3, -10, D:8) a +0 club (7, -1, D:8) a troll corpse (skeletalised by now) (16, -10, D:8) a +3 spear (still there?) a +0 robe (still there?) (17, -16, D:8) a +0 great sword a +0 robe (17, -10, D:8) a +0 robe (18, -10, D:8) a +5 long sword a +0 robe a +2 robe of willpower a +0 long sword (19, -21, D:8) 4 poisoned darts (24, -23, D:8) a +0 mace a +0 dagger (25, -26, D:8) a +0 athame Level 1 of the Lair of Beasts (3, -12, Lair:1) a bullfrog corpse (skeletalised by now) (7, -3, Lair:1) 17 gold pieces Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (1, -12, Lair:3) a yak corpse (skeletalised by now) (1, -10, Lair:3) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (2, -10, Lair:3) a bullfrog corpse (skeletalised by now) (3, -2, Lair:3) a +0 long sword (23, 1, Lair:3) a +0 helmet (31, -10, Lair:3) a +3 troll leather armour {Snorg} the troll corpse of Snorg (skeletalised by now) (32, -9, Lair:3) a yak corpse (skeletalised by now) (32, -7, Lair:3) a yak corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (4, -9, Lair:4) a yak corpse (skeletalised by now) (4, -8, Lair:4) a yak corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (13, 2, Lair:4) a yak corpse (skeletalised by now) (13, 4, Lair:4) a yak corpse (skeletalised by now) (15, 3, Lair:4) a yak corpse (skeletalised by now) (16, 4, Lair:4) a yak corpse (skeletalised by now) Level 5 of the Lair of Beasts (10, 2, Lair:5) a +0 war axe (22, -12, Lair:5) a human skeleton (23, -12, Lair:5) a human skeleton (24, -16, Lair:5) a parchment of Nazja's Percussive Tempering (24, 24, Lair:5) a cane toad corpse (skeletalised by now) (26, 0, Lair:5) a wolf corpse (28, -2, Lair:5) a wolf corpse (34, -18, Lair:5) 5 poisoned darts (37, 1, Lair:5) a blink frog skeleton (38, -1, Lair:5) a blink frog skeleton (38, 1, Lair:5) a water moccasin skeleton (39, 23, Lair:5) a death yak skeleton (40, 24, Lair:5) a hydra skeleton (41, 25, Lair:5) a death yak skeleton (43, -16, Lair:5) a +0 spear of distortion (unseen) (48, 27, Lair:5) a death yak corpse (skeletalised by now) (51, -9, Lair:5) a water moccasin corpse (skeletalised by now) (53, -10, Lair:5) a cane toad corpse (skeletalised by now) (53, 22, Lair:5) a death yak corpse (skeletalised by now)