Dungeon Crawl Stone Soup version 0.35-a0-1349-gcf8c9bca90 (webtiles) character file. Game seed: 17243147389634159759 5 tlatlagkaus the Slasher (level 1, 16/16 HPs) Began as a Coglin Gladiator on Oct 30, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:55 (157 turns). tlatlagkaus the Slasher (Coglin Gladiator) Turns: 157, Time: 00:00:55 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 72% Magic: 1/1 EV: 11 Int: 7 God: Gold: 2 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword {Somchit} rCold . . . (100%) f - +0 dagger {Gunther} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Somchit} f - a +0 dagger (offhand) {Gunther} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: - Level 2.0 Fighting + Level 3.4 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 0% N/A 87% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You climb downwards. You encounter 2 gnolls. A gnoll is wielding a +1 flail of draining. The gnoll shouts! x2; You hear a shout! x3 Found 11 gold pieces. There is a stone staircase leading up here. You aren't carrying any potions. Unknown command. You encounter a gnoll. It is wielding a +0 halberd. You encounter a kobold. It is wielding a +0 dagger and quivering stones. You climb upwards. There is a stone staircase leading down here. There is an open door here. Found a parchment of Confusing Touch. You encounter a hobgoblin. You see here a parchment of Confusing Touch. You pick up a parchment of Confusing Touch and begin reading... You add the spell Confusing Touch to your library. The hobgoblin shouts! You closely miss the hobgoblin with your +0 dagger. You hit the hobgoblin with your +0 long sword. The hobgoblin hits you. You barely miss the hobgoblin with your +0 dagger. The hobgoblin is moderately wounded. You barely miss the hobgoblin with your +0 long sword. The hobgoblin barely misses you. You hit the hobgoblin with your +0 long sword. You kill the hobgoblin! You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. You encounter a goblin. It is wielding a +0 dagger. The goblin shouts! You slash the goblin with your +0 long sword! You kill the goblin! You see here a +0 dagger. You see here a +0 dagger. As you read the scroll labelled BOMOLI JEUGYO, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. You aren't carrying any potions. Your surroundings suddenly seem different. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #.# #.# #.# #.# #@# #.# #.# #.# #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tlatlagkaus the Coglin Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 6 | D:1 | Encountered an electric eel 157 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic, chequers_serial_rivers_small_b D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_a, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_b, roderic_roman_lattice, minmay_indecisive_spiral, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.0 Long Blades | 3 | 3.4 Throwing | 1 | 1.7 Dodging | 2 | 2.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Long sword || 7 Dagger || 6 Read: Teleportation || 1 Armour: Leather armour || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 158 | 158 | 0 | 0 | 0 | 2 | 79.0 | Dungeon | 158 | 158 | 0 | 0 | 0 | 2 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 156 daAuts D:2: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+