tlatlagkaus Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, -7, D:1) a +0 sling (10, 9, D:1) a hobgoblin corpse (skeletalised by now) (12, -25, D:1) a hobgoblin corpse (skeletalised by now) (12, 8, D:1) a +0 sling (27, 12, D:1) a +0 leather armour Level 2 of the Dungeon (4, 1, D:2) a +0 dagger (5, 1, D:2) a +0 short sword (8, 2, D:2) a +0 ring mail (9, 1, D:2) a parchment of Scorch (15, 19, D:2) a ball python corpse (skeletalised by now) (16, 18, D:2) a rat corpse (skeletalised by now) (16, 19, D:2) a +0 club a goblin corpse (skeletalised by now) (17, 19, D:2) a +0 club a goblin corpse (skeletalised by now) (21, 19, D:2) a +0 falchion (36, 36, D:2) a hobgoblin corpse (skeletalised by now) (46, 10, D:2) a +0 robe (55, 21, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of speed (2, -4, D:3) a +0 chain mail (2, 2, D:3) a +0 dagger (13, 8, D:3) a ball python corpse (skeletalised by now) (16, 2, D:3) a potion of curing (17, 0, D:3) a scroll of identify (18, 2, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (19, 0, D:3) a scroll of enchant armour (19, 1, D:3) a +0 trident (20, 2, D:3) a potion of moonshine (21, -20, D:3) a +0 club a +0 leather armour (31, -11, D:3) a +0 club a goblin corpse (skeletalised by now) (32, -11, D:3) a +0 dagger a +0 dagger a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (37, -13, D:3) a +0 mace a +0 helmet a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (37, -12, D:3) a +2 devious dagger a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (7, -9, D:4) a parchment of Iskenderun's Mystic Blast (9, 19, D:4) a ball python corpse (skeletalised by now) (11, 2, D:4) a +0 club (13, 2, D:4) a +0 flail a +0 club a +0 whip a +0 dagger a gnoll skeleton a gnoll skeleton a gnoll skeleton a jackal skeleton (15, 1, D:4) a jackal skeleton a jackal skeleton (23, 32, D:4) a +0 whip (24, 2, D:4) a +0 whip a +0 leather armour (24, 3, D:4) a +0 spear a gnoll corpse (skeletalised by now) (25, 3, D:4) a +0 flail a +0 flail a +0 flail an adder corpse (skeletalised by now) (26, 0, D:4) a +0 robe (26, 4, D:4) a +0 flail (26, 29, D:4) an adder corpse (skeletalised by now) (29, 5, D:4) a +0 dagger a goblin skeleton (30, 3, D:4) an adder skeleton (30, 4, D:4) an adder skeleton (33, 23, D:4) a +0 dagger (41, 27, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (1, 11, D:5) a +0 quarterstaff (1, 13, D:5) a +2 hand axe of electrocution (unseen) (3, 4, D:5) an iguana corpse (3, 16, D:5) a +0 leather armour (4, 0, D:5) a scorpion corpse (10, 13, D:5) a hound corpse (17, -9, D:5) a +0 hand axe (18, -7, D:5) a +0 short sword a +0 club a +0 dagger a +0 ring mail an orc corpse (24, 0, D:5) a hound corpse (26, 5, D:5) a +0 orcbow (34, -1, D:5) a +0 giant club the Ecumenical Temple