Dungeon Crawl Stone Soup version 0.35-a0-1356-gdb921c0140 (webtiles) character file. Game seed: 16616859848794581416 0 tlatlagkaus the Chopper (level 1, 11/11 HPs) Began as a Vine Stalker Gladiator on Nov 3, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (46 turns). tlatlagkaus the Chopper (Vine Stalker Gladiator) Turns: 46, Time: 00:00:16 Health: 11/11 AC: 4 Str: 16 XL: 1 Next: 9% Magic: 2/2 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: plant physiology, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: - Level 1.7 Fighting + Level 2.7 Axes - Level 1.7 Throwing - Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plant body is immune to sleep, blinding, and asphyxiation. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Welcome, tlatlagkaus the Vine Stalker Gladiator. Will you be the one to retrieve the magnificent Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the large door. There is a large open door here. There is a fountain of clear blue water here. You open the large door. There is a large open door here. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a frilled lizard. The frilled lizard hisses angrily. You hit the frilled lizard. You kill the frilled lizard! You aren't carrying any scrolls. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### #.....# #@# .# #.# .# #.###.## #......# ####..## ###..# ..#..# #. #.#..# #.# #.#..# There were no monsters in sight! Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tlatlagkaus the Vine Stalker Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 46 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, kennysheep_doodads Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.7 Axes | 2 | 2.7 Throwing | 1 | 1.7 Dodging | 2 | 2.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 1 Melee: War axe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 0 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 0 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+