Dungeon Crawl Stone Soup version 0.35-a0-1356-gdb921c0140 (webtiles) character file. Game seed: 13868565159995430598 1012 tlatlagkaus the Conjurer (level 8, 44/52 HPs) Began as a Demonspawn Conjurer on Nov 4, 2026. Was a Follower of Vehumet. Quit the game on level 7 of the Dungeon. The game lasted 00:12:42 (1567 turns). tlatlagkaus the Conjurer (Demonspawn Conjurer) Turns: 1567, Time: 00:12:43 Health: 44/52 AC: 7 Str: 8 XL: 8 Next: 1% Magic: 8/16 EV: 11 Int: 27 God: Vehumet [*.....] Gold: 271 SH: 4 Dex: 15 Spells: 11/18 levels left rFire . . . (100%) k - +7 dire flail (drain) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) i - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . f - +1 pair of boots of Ungenovadu {Dex+4} Will ..... (no amulet) Stlth ++ g - ring of wizardry HPRegen 0.28/turn h - +6 ring of intelligence MPRegen 0.15/turn %: wizardry (x1) @: brilliant, studying Shields A: hooves 1, sharp scales 1, condensation shield a: Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 271 gold pieces. Inventory: Hand Weapons b - a +1 sling of freezing c - a +0 whip d - a +0 spear j - a +4 mace k - a +7 dire flail of draining (weapon) m - a +0 long sword Armour a - a +0 robe (worn) f - the +1 pair of boots of Ungenovadu (worn) {Dex+4} (You found it on level 2 of the Dungeon) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. i - a +1 helmet (worn) Jewellery e - a ring of protection from cold g - a ring of wizardry (worn) h - a +6 ring of intelligence (worn) l - a +6 ring of dexterity Wands c - a wand of warping (3) e - a wand of charming (10) Scrolls T - a scroll of torment a - 2 scrolls of enchant armour t - 3 scrolls of teleportation Potions h - 2 potions of haste c - 5 potions of curing g - a potion of magic o - a potion of moonshine Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.9 Spellcasting + Level 7.3 Conjurations + Level 3.1 Alchemy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 26% 3d13 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 44% 1d5 2% 1 Momentum Strike Conj/Tloc 82% 3d10 1% 2 Hailstorm Conj/Ice 41% 3d9 1% 3 Freeze Ice 44% 1d6 2% 1 Blink Tloc 22% N/A 4% 2 Lesser Beckoning Tloc 22% N/A 4% 2 Iskenderun's Mystic Bla Conj/Tloc 41% 2d9 (+2d5 6% 4 Frozen Ramparts Ice 22% 1d4 9% 3 Anguish Hex/Necr 5% N/A 26% 4 Hoarfrost Cannonade Ice/Frge 5% 3d6/3d12 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15)* Temple (0/1) D:6 *You can no longer be shafted in this branch The Realm of Zot is guarded by orbs of entropy. Altars: Dithmenos Kikubaaqudgha Vehumet Shops: D:2 ( D:5 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have large cloven feet. You are partially covered in razor-sharp scales. (AC +1, Slay +1) A meltable shield of frost defends you. (SH +4) Message History You encounter a black bear. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (asleep, 100% to hit) You focus your ray upon the black bear. The searing ray hits the black bear! The black bear is moderately wounded. The black bear growls angrily. (Press . to maintain the ray.) The searing ray hits the black bear! The black bear is severely wounded. The searing ray hits the black bear. The black bear is severely wounded. The black bear goes berserk! The searing ray hits the black bear. The black bear is almost dead. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (almost dead, berserk, 91% to hit) You focus your ray upon the black bear. The searing ray hits the black bear. The black bear is almost dead. (Press . to maintain the ray.) The black bear bites you! The black bear closely misses you. You block the black bear's attack. The black bear closely misses you. x2 The black bear claws you but does no damage. The searing ray hits the black bear. You kill the black bear! Vehumet accepts your kill. Your Alchemy skill increases to level 3! You have reached level 8! You feel clever. Your demonic ancestry asserts itself... Your feet thicken and deform. It was a potion of brilliance. You feel clever all of a sudden. You stop channelling your searing ray. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #.# #.# #.# #.# #@# #.# #.# #.# #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures A wraith (D:5) Edmund (D:5) A water moccasin (D:4) A black bear (D:7) 2 scorpions A marrowcuda (D:4) An orc priest (D:5) 2 jellies 2 hounds 3 iguanas An orc wizard (D:5) Robin (D:2) 4 gnolls 3 adders A white imp (D:5) 2 dart slugs 2 endoplasms 11 hobgoblins 3 jackals (D:2) 5 orcs 4 quokkas 10 ball pythons 3 frilled lizards 14 goblins 2 kobolds 4 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tlatlagkaus the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 78 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 78 | D:2 | Reached XP level 2. HP: 19/19 MP: 0/5 145 | D:1 | Learned a level 2 spell: Searing Ray 203 | D:1 | Found a faded altar of an unknown god. 203 | D:1 | Encountered a neqoxec 239 | D:2 | Found Pep Ocwu's Weapon Emporium. 273 | D:2 | Identified the +1 pair of boots of Ungenovadu {Dex+4} 302 | D:2 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 302 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 302 | D:2 | Encountered Terence 494 | D:3 | Encountered a scorpion 499 | D:3 | Killed a scorpion 500 | D:3 | Reached skill level 5 in Conjurations 500 | D:3 | Reached XP level 4. HP: 30/30 MP: 0/9 525 | D:2 | Encountered Robin 554 | D:2 | Killed Robin 564 | D:2 | Reached XP level 5. HP: 32/35 MP: 0/10 667 | D:3 | Learned a level 4 spell: Fulminant Prism 723 | D:4 | Encountered a water moccasin 730 | D:4 | Killed a water moccasin 760 | D:4 | Found a shadowy altar of Dithmenos. 765 | D:4 | Reached XP level 6. HP: 41/41 MP: 2/12 765 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 786 | D:4 | Found a transporter. 801 | D:4 | Found a radiant altar of Vehumet. 808 | D:4 | Became a worshipper of Vehumet 808 | D:4 | Offered knowledge of Kinetic Grapnel by Vehumet. 812 | D:5 | Entered Level 5 of the Dungeon 825 | D:5 | Reached skill level 6 in Conjurations 868 | D:5 | Found Naetirr's Weapon Shoppe. 1088 | D:4 | Reached skill level 5 in Spellcasting 1205 | D:4 | Reached skill level 1 in Alchemy 1205 | D:4 | Reached XP level 7. HP: 46/46 MP: 9/14 1307 | D:5 | Encountered a wraith 1309 | D:5 | Encountered Edmund 1318 | D:5 | Killed a wraith 1318 | D:5 | Reached * piety under Vehumet 1324 | D:5 | Killed Edmund 1325 | D:5 | Reached skill level 7 in Conjurations 1406 | D:6 | Found a statue of an orb of entropy. 1408 | D:6 | Found a staircase to the Ecumenical Temple. 1462 | D:6 | You fall into a shaft and drop 1 floor! 1566 | D:7 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1566 | D:7 | Reached XP level 8. HP: 44/52 MP: 7/16 1567 | D:7 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_rooms, dreamdust_ecumenical_altar_sealed_demon D:2: layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains, nrook_mini_vaults, uniq_robin, uniq_terence D:3: layout_rooms D:4: layout_layer_cave, jmf_multi_god_temple, nicolae_overflow_prove_your_dedication, corexii_item_surrounded_by_moat, minmay_manual_mullet D:5: minmay_chambers_of_threes, layout_loops_cross, serial_shops, nicolae_shop_bloodbath_and_beyond, shop, uniq_edmund, uniq_menkaure, uniq_eustachio D:6: corexii_shack_village, layout_basic, gammafunk_temple_overflow_claw, minmay_temple_entry_overgrown, regret_index_shop_air D:7: layout_basic, serial_bayou, serial_bayou_lake_a, serial_bayou_lagoon_a, serial_bayou_shore_a, serial_bayou_crossing Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 1 | 1.7 Stealth | 1 | 1.7 Spellcasting | 2 3 4 5 | 5.9 Conjurations | 4 5 6 7 | 7.3 Alchemy | 1 3 | 3.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 8 | XLs as -------------+-------------------------+--------- None | * * * * * * * * | 8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 5 | 71 | 13 || 89 Melee: Spear | 5 | 61 | || 66 Mace | | 10 | 2 || 12 Dire flail | | | 11 || 11 Fire: Sling | 47 | 6 | 2 || 55 Cast: Magic Dart | 20 | 14 | || 34 Searing Ray | 4 | 11 | 6 || 21 Fulminant Prism | | 5 | 2 || 7 Drink: Magic | | 1 | || 1 Heal wounds | | | 2 || 2 Attraction | | | 1 || 1 Invisibility | | | 1 || 1 Moonshine | | | 1 || 1 Brilliance | | | 1 || 1 Read: Identify | 1 | 2 | || 3 Teleportation | 1 | | || 1 Torment | 1 | | || 1 Enchant armour | | 1 | || 1 Enchant weapon | | 1 | || 1 Brand weapon | | 1 | || 1 Vulnerability | | 1 | || 1 Stab: Sleeping | | 2 | || 2 Distracted | | 1 | || 1 Invisible | | | 2 || 2 Armour: Robe | 7 | 49 | 16 || 72 Dodge: Dodged | 13 | 34 | 16 || 63 Block: Other | 5 | 11 | 5 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1615 | 1590 | 25 | 0 | 0 | 7 | 230.7 | Dungeon | 1615 | 1590 | 25 | 0 | 0 | 7 | 230.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 462 daAuts D:2: 299 daAuts D:3: 274 daAuts D:5: 240 daAuts D:1: 168 daAuts D:7: 105 daAuts D:6: 65 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 8336 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 13573 | 30 | 4 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 11 | 5 || 16 Kill Undead | 0 | 1 | 1 || 1 Kill Demon | 0 | 1 | 0 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 19 | 9 || 28 Kill Undead | 0 | 1 | 1 || 2 Kill Demon | 0 | 1 | 0 || 1 ----------------------+-------+-------+-------++-------