tldpf167 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 9, D:1) a ball python corpse (skeletalised by now) (13, 1, D:1) a +0 mace (21, -10, D:1) a +0 leather armour (26, -16, D:1) a ball python skeleton (26, -15, D:1) a kobold skeleton (26, -14, D:1) a ball python skeleton (26, -13, D:1) a hobgoblin skeleton (28, 3, D:1) a +0 leather armour (35, -6, D:1) a +0 robe (37, 14, D:1) a +0 short sword (44, -19, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Rorudatz's Antique Armour Shop a +3 scale mail of cold resistance (624 gold) a +0 scale mail (96 gold) a +0 robe (21 gold) the orb "Gaom" {Stardust, Regen+ Summ Fire} (1012 gold) Regen+: It increases your rate of health regeneration. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. a +0 ring mail (96 gold) a +3 chain mail of fire resistance (672 gold) a +0 pair of gloves (108 gold) (1, 8, D:2) a +0 dagger (21, 13, D:2) a rimehorn talisman (25, 22, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (26, 23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (27, 29, D:2) a +0 short sword a kobold corpse (skeletalised by now) (29, 7, D:2) a ball python skeleton (38, 16, D:2) a +0 dagger (39, -4, D:2) a +0 mace a +0 animal skin the +2 helmet "Lajizil" {*Corrode Slay+5 SInv Ice} *Corrode: It may corrode you when you take damage. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. It cannot be enchanted further. the hobgoblin corpse of Robin (skeletalised by now) (39, 18, D:2) a +0 dagger a goblin skeleton (40, 18, D:2) a +0 club (40, 19, D:2) a hobgoblin skeleton (41, -4, D:2) a hobgoblin corpse (skeletalised by now) (41, 19, D:2) a +0 dagger a goblin skeleton (43, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (44, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (46, 25, D:2) a +0 plate armour (53, 6, D:2) a +0 dagger (55, 21, D:2) a hobgoblin corpse (skeletalised by now) (58, 8, D:2) a +0 dagger (58, 11, D:2) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, 10, D:3) a +0 sling (2, 20, D:3) a +0 dagger (2, 22, D:3) a +0 club (10, -5, D:3) a +0 great sword (17, -12, D:3) a +0 chain mail (29, 11, D:3) an adder skeleton (44, 2, D:3) a bat corpse (skeletalised by now) (48, -3, D:3) a bat corpse (skeletalised by now) (49, 2, D:3) a +0 club Level 4 of the Dungeon (1, 3, D:4) an iguana corpse (8, 16, D:4) a +0 ring mail (12, -12, D:4) a +0 falchion 3 boomerangs (12, -11, D:4) a +0 trident a +0 leather armour a +0 hand axe a +0 chain mail (16, 13, D:4) a +0 mace (21, 21, D:4) a +0 ring mail (28, -19, D:4) 2 stones a +0 dagger (39, -26, D:4) an adder corpse (skeletalised by now) (40, -27, D:4) 8 gold pieces (41, 8, D:4) a +0 rapier (43, -28, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now)