tldpf167 Level 1 of the Dungeon (7, -36, D:1) a hobgoblin corpse (skeletalised by now) (7, -25, D:1) a rat corpse (skeletalised by now) (12, 13, D:1) a rat corpse (skeletalised by now) (13, 12, D:1) a +0 club (14, 13, D:1) a +0 dagger (15, 11, D:1) a rat corpse (skeletalised by now) (16, 13, D:1) a +0 dagger (25, -13, D:1) a ball python skeleton (33, 5, D:1) a hobgoblin skeleton (43, -23, D:1) a ball python skeleton (47, -8, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (2, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (18, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (20, 14, D:2) a +0 dagger (22, 17, D:2) a +0 heavy sling (25, 5, D:2) a staff of earth (26, -9, D:2) a +0 short sword 5 stones (33, -9, D:2) a +0 leather armour (33, 10, D:2) a +0 robe (43, -10, D:2) a +0 robe (47, 1, D:2) a ball python corpse (skeletalised by now) (48, -2, D:2) a +0 spear (50, 1, D:2) a +0 dagger a +0 robe (56, 26, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Yhut's Antique Weapon Shoppe a +0 whip (55 gold) the +0 war axe "Transmigrator" {protect, rC+} (400 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 hand axe (66 gold) a +0 long sword (77 gold) a +4 great mace of pain (1034 gold) a +0 falchion (66 gold) (8, 32, D:3) a +0 mace (10, 11, D:3) a bat skeleton (11, 17, D:3) a +0 mace (17, 38, D:3) a +0 ring mail (23, 9, D:3) a +0 chain mail (26, 6, D:3) a bat skeleton (26, 38, D:3) a +3 quarterstaff of chaos (27, 36, D:3) a +0 hammer (33, 30, D:3) a bat skeleton (40, 27, D:3) a bat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a kobold corpse (skeletalised by now) (3, -30, D:4) a +0 flail (13, 8, D:4) the +2 leather armour "Niwef" {Str-5 Int+3 SInv Stlth+} Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (14, -28, D:4) a quokka skeleton (15, -26, D:4) a +0 club (19, -23, D:4) a +0 hand axe a hobgoblin skeleton (23, -33, D:4) a black bear skeleton (24, -20, D:4) a +2 spear of freezing (29, 10, D:4) a ball python corpse (skeletalised by now) (44, 7, D:4) a +0 leather armour (50, -23, D:4) a +0 giant spiked club an ogre skeleton (52, -22, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (5, -2, D:5) a +0 long sword (7, -1, D:5) an iguana corpse (skeletalised by now) (7, 20, D:5) a +0 leather armour a +0 flail of protection (20, 37, D:5) a quokka corpse (skeletalised by now) (21, 13, D:5) 2 flux baubles (27, 14, D:5) a +0 shortbow (28, 14, D:5) an iguana skeleton (29, 35, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton (29, 36, D:5) a +0 falchion an orc skeleton (32, 17, D:5) a water moccasin corpse (skeletalised by now) (32, 43, D:5) an adder skeleton (37, 40, D:5) a +2 vampiric trident (41, 13, D:5) a +0 long sword (42, 12, D:5) a +0 club (46, 10, D:5) a parchment of Apportation Level 6 of the Dungeon (24, -13, D:6) a +0 whip (24, -12, D:6) 11 gold pieces (32, 1, D:6) a parchment of Hoarfrost Cannonade (33, -20, D:6) 8 gold pieces (34, -13, D:6) a scroll of enchant weapon (36, -20, D:6) a potion of enlightenment the Ecumenical Temple