Dungeon Crawl Stone Soup version 0.35-a0-873-g56f49b53f8 (webtiles) character file. Game seed: 13906002599978839019 137 tobbot16 the Conjurer (level 5, -6/24 (28) HPs) Began as a Deep Elf Conjurer on Aug 23, 2026. Mangled by a kobold brigand ... wielding a +2 dagger of draining (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:18 (2673 turns). tobbot16 the Conjurer (Deep Elf Conjurer) Turns: 2673, Time: 00:01:19 HP: -6/24 (28) AC: 2 Str: 4 XL: 5 Next: 0% MP: 3/14 EV: 11 Int: 25 God: Gold: 158 SH: 0 Dex: 13 Spells: 7/14 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ b - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lethally poisoned (-6 -> -7), drained A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 158 gold pieces. Inventory: Hand Weapons e - the +1 whip of Zokh {freeze, *Corrode rElec rPois rN+} (You found it on level 2 of the Dungeon) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. Missiles d - a throwing net Armour a - a +0 robe (worn) Jewellery b - a ring of willpower (worn) c - a ring of resist corrosion f - a ring of magical power Wands e - a wand of paralysis (5) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of immolation {unknown} e - 4 scrolls of teleportation {unknown} h - 3 scrolls of poison {unknown} j - 4 scrolls of amnesia {unknown} k - a scroll of revelation {unknown} l - a scroll of summoning {unknown} m - a scroll of fear {unknown} o - a scroll of noise {unknown} Potions g - a potion of magic f - 2 potions of mutation {unknown} n - 2 potions of resistance {unknown} p - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.4 Spellcasting + Level 5.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 84% 2d11 2% 1 Momentum Strike Conj/Tloc 42% 3d9 3% 2 Sandblast Erth 12% 2d6 8% 1 Slow Hex 24% N/A 8% 1 Mephitic Cloud Conj/Alch/Air 16% N/A 11% 3 Blink Tloc 12% N/A 12% 2 Lesser Beckoning Tloc 12% N/A 12% 2 Sublimation of Blood Necr 6% N/A 12% 2 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Magnavolt Erth/Air 3% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15325 Altars: Gozag Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) You feel sick. You took 1 damage! The searing ray hits the kobold brigand. The kobold brigand is lightly wounded. You feel sick. You took 2 damage! The searing ray misses the kobold brigand. You feel sick. The kobold brigand hits you with a +2 dagger of draining. You feel drained. You took 5 damage! The searing ray hits the kobold brigand. The kobold brigand is moderately wounded. You finish channelling your searing ray. You feel sick. The kobold brigand hits you with a +2 dagger of draining. You feel drained. You took 9 damage! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +2 dagger of draining and quivering poisoned darts (moderately wounded, 84% to hit) You focus your ray upon the kobold brigand. The searing ray hits the kobold brigand. The kobold brigand is heavily wounded. (Press . to maintain the ray.) You feel sick. The kobold brigand hits you with a +2 dagger of draining. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You took 6 damage! The searing ray hits the kobold brigand! The kobold brigand is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold brigand hits you with a +2 dagger of draining! You die... #......#.# ### #.### ########.# #.... ## ######.### ##### .# #........# .# #.######## ## .#####).)..### #. .......)....)###### #. ......#####.).....###... #. .######~≈≈###...@K..)..# #. .# ~~~≈≈~~######...### #. .# #~~~~~~~~ ### #. .# ###~~~..## #. ## ###.### #.# #. .# #.# ## # #.# # ## ##+# #.# .## ##...## #.# You could see a kobold brigand. Vanquished Creatures 5 adders 4 dart slugs 4 ribbon worms (D:3) 4 orcs (D:3) 11 endoplasms 6 hobgoblins 4 jackals (D:2) 2 quokkas 9 ball pythons 6 bats 3 frilled lizards 8 goblins 16 kobolds 6 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tobbot16 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 151 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 202 | D:1 | Learned a level 2 spell: Searing Ray 705 | D:1 | Reached skill level 5 in Conjurations 705 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/10 996 | D:2 | Found an opulent altar of Gozag. 1252 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 1271 | D:2 | Identified the +1 whip of Zokh {freeze, *Corrode rElec | rPois rN+} 1520 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1858 | D:3 | Found a faded altar of an unknown god. 1881 | D:3 | Reached skill level 5 in Spellcasting 2664 | D:3 | Encountered a kobold brigand 2666 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/14 2673 | D:3 | HP: 1/24 [poisoned by a kobold brigand] 2673 | D:3 | Mangled by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_loops_ring D:2: layout_basic, basic_altar, minmay_tetromino_o4 D:3: cheibrodos_thug_alley, layout_loops_corners, hellmonk_ecumenical_altar_arch_garden, chequers_serial_rivers_micro_d Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.4 Conjurations | 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 89 | 89 || 178 Searing Ray | | 3 || 3 Armour: Robe | 5 | 9 || 14 Dodge: Dodged | 1 | 4 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2673 | 2589 | 84 | 0 | 2275 | 3 | 891.0 | Dungeon | 2673 | 2589 | 84 | 0 | 2275 | 3 | 891.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1044 daAuts D:1: 885 daAuts D:2: 743 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+