Dungeon Crawl Stone Soup version 0.35-a0-893-g464611cd81 (webtiles) character file. Game seed: 564526747702992734 19 tobbot16 the Conjurer (level 2, -5/15 HPs) Began as a Tengu Conjurer on Aug 28, 2026. Slain by Terence ... wielding a +1 trident of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:37 (1201 turns). tobbot16 the Conjurer (Tengu Conjurer) Turns: 1201, Time: 00:00:37 Health: -5/15 AC: 3 Str: 7 XL: 2 Next: 75% Magic: 1/6 EV: 26 Int: 18 God: Gold: 41 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of noise {unknown} Potions g - 2 potions of magic d - a potion of might {unknown} f - a potion of lignification {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.5 Spellcasting + Level 5.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 12% 3d6 16% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10796 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Unknown command. Terence barely misses you. You climb upwards. There is a stone staircase leading down here. You recovered 1 HP! HP restored. Magic restored. Done exploring. You recovered 8 HP! You recovered 5 MP! You climb downwards. Level annotation: Terence Terence completely misses you. There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 trident of protection and wearing a +0 scale mail (severely wounded, 87% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you from afar with a +1 trident of protection! Ouch! That really hurt! You took 8 damage! The searing ray misses Terence. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence closely misses you. You recovered 1 HP! The searing ray hits Terence but does no damage. Terence is severely wounded. Terence hits you from afar with a +1 trident of protection. * * * LOW HITPOINT WARNING * * * You took 4 damage! The searing ray hits Terence but does no damage. Terence is severely wounded. You finish channelling your searing ray. Terence hits you from afar with a +1 trident of protection! Ouch! That really hurt! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ####### #...#.# #...#.# #@..#.## #..@#..# #...#..####. #........... #........... #........... ##.##........ #..##..†..... ##.###........ ##...#......... You could see Terence. Vanquished Creatures An endoplasm (D:1) 3 hobgoblins (D:1) 2 quokkas 6 ball pythons (D:1) 2 frilled lizards (D:1) 4 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tobbot16 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 366 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 929 | D:1 | Learned a level 2 spell: Searing Ray 1064 | D:2 | Encountered Terence 1201 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_ring, minmay_shallow_snake_nest D:2: layout_rooms, uniq_terence, uniq_robin Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Kick || 2 Peck || 1 Cast: Magic Dart || 38 Searing Ray || 4 Armour: Robe || 11 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1202 | 1161 | 41 | 0 | 1001 | 2 | 601.0 | Dungeon | 1202 | 1161 | 41 | 0 | 1001 | 2 | 601.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1072 daAuts D:2: 130 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+