Dungeon Crawl Stone Soup version 0.35-a0-964-gefe033949b (webtiles) character file. Game seed: 12476834350720930584 18 tobbot16 the Conjurer (level 2, -2/15 HPs) Began as a Tengu Conjurer on Sept 1, 2026. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:45 (1116 turns). tobbot16 the Conjurer (Tengu Conjurer) Turns: 1116, Time: 00:00:46 Health: -2/15 AC: 3 Str: 7 XL: 2 Next: 66% Magic: 0/6 EV: 10 Int: 18 God: Gold: 25 SH: 0 Dex: 12 Spells: 3/6 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + + . (25%) c - +0 leather armour of Trial and Error {rF+ rN++} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Armour a - a +0 robe b - a +0 buckler c - the +0 leather armour of Trial and Error (worn) {rF+ rN++} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. rN++: It greatly protects you from negative energy. It cannot be enchanted further. Scrolls c - a scroll of immolation {unknown} Potions g - a potion of magic Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.5 Spellcasting + Level 5.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 2% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 61% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10882 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! You hear a bark! A gnoll is nearby! The magic dart hits the gnoll. The gnoll is moderately wounded. A gnoll is nearby! The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. You encounter an endoplasm. There are monsters nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You encounter a jackal. You recovered 1 MP! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 87% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The jackal barks! The gnoll hits you with a +0 whip! Ouch! That really hurt! You took 8 damage! You can't go up here! You stop channelling your searing ray. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You climb downwards. Level annotation: 1 runed translucent door, Crazy Yiuf There is a stone staircase leading up here. You took 5 damage! You hit the gnoll but do no damage. Your peck misses the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You die... ################### #..............ğ@.# ..###############.###### ### #..........# #####.####.# #.# #.# #.# #.# ### ### #.# #.# ..## ###..)# #.# #.# .))####.+...# ###.####†# You could see a gnoll. Vanquished Creatures An adder (D:2) 3 hobgoblins 2 ball pythons (D:2) 2 frilled lizards A goblin (D:1) A kobold (D:1) A rat (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tobbot16 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 207 | D:2 | Reached XP level 2. HP: 15/15 MP: 3/6 210 | D:2 | Learned a level 2 spell: Searing Ray 613 | D:2 | Identified the +0 leather armour of Trial and Error {rF+ | rN++} 744 | D:2 | Encountered Crazy Yiuf 1116 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_rooms, roderic_serpentine_path, amcnicky_mini_corridor_feature D:2: layout_loops_ring, nicolae_figureground_pulse, columned_hall_lemuel, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Attack: Normal || 8 Melee: Unarmed || 8 Kick || 2 Cast: Magic Dart || 23 Searing Ray || 1 Armour: Robe || 5 Leather armour || 3 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1116 | 1052 | 64 | 0 | 923 | 2 | 558.0 | Dungeon | 1116 | 1052 | 64 | 0 | 923 | 2 | 558.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 981 daAuts D:1: 135 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+