tobbot16 Level 1 of the Dungeon [Shop] Butad's Assorted Antiques a scroll of enchant weapon (135 gold) a +0 flail (63 gold) a +0 short sword (54 gold) a +0 hand axe (54 gold) the +0 leather armour of Theory {Str+4} (313 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a scroll of identify (36 gold) a potion of enlightenment (90 gold) an orb of mesmerism (468 gold) (0, 0, D:1) a +0 dagger 4 stones a hobgoblin corpse (skeletalised by now) (2, 22, D:1) a +0 leather armour (2, 23, D:1) a +1 leather armour of fire resistance (3, 16, D:1) a frilled lizard skeleton (7, 34, D:1) a +0 spear (7, 35, D:1) a +0 spear (9, 36, D:1) a +2 dagger of venom (12, 8, D:1) a ball python skeleton (12, 16, D:1) a bat skeleton (15, -4, D:1) a +0 spear a gnoll corpse (skeletalised by now) (21, 6, D:1) a quokka skeleton (21, 38, D:1) a +0 robe (25, 4, D:1) a +0 club (31, 30, D:1) a rat corpse (skeletalised by now) (35, 28, D:1) a +0 short sword (38, 22, D:1) a hobgoblin skeleton (39, 22, D:1) a +0 dagger (41, 25, D:1) 4 atropa-tipped darts (42, 14, D:1) 3 poisoned darts (43, 31, D:1) a hobgoblin corpse (skeletalised by now) (45, 2, D:1) a ball python skeleton (52, 17, D:1) a +0 short sword a kobold skeleton Level 2 of the Dungeon (5, -8, D:2) a +0 whip (5, 38, D:2) a +0 dagger (8, 5, D:2) a bat skeleton (12, -10, D:2) a +0 sling (13, 23, D:2) a +0 dagger (17, -16, D:2) a frilled lizard skeleton (19, 30, D:2) a parchment of Mercury Arrow (24, 29, D:2) a +0 whip 3 stones (24, 30, D:2) an adder skeleton (27, -14, D:2) a +0 robe (33, 17, D:2) a +0 hand axe (38, 19, D:2) a bat skeleton (45, -8, D:2) a ball python skeleton (46, 25, D:2) a quokka skeleton (48, -6, D:2) a +0 whip (56, -17, D:2) a frilled lizard corpse (skeletalised by now) (59, -9, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (4, 6, D:3) a +0 mace (12, -2, D:3) a bat corpse (skeletalised by now) (17, -2, D:3) a +0 spear a gnoll skeleton (17, 13, D:3) a ball python skeleton (18, -2, D:3) a +0 halberd (24, 25, D:3) a +0 giant spiked club (26, 12, D:3) a +0 spear a gnoll skeleton (27, -13, D:3) a +0 rapier (28, -11, D:3) a ball python corpse (skeletalised by now) (29, 11, D:3) a frilled lizard skeleton (32, -6, D:3) a +0 hand axe an orc corpse (skeletalised by now) (32, 33, D:3) a +1 flail of holy wrath (32, 37, D:3) the +4 short sword of the Hall of Blades {elec, ^Contam Will+ Str+4 Stlth+} ^Contam: It causes magical contamination when unequipped. Will+: It increases your willpower. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (34, 32, D:3) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (34, 35, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (35, 32, D:3) a hobgoblin corpse (skeletalised by now) (36, 32, D:3) a +0 dagger of speed (37, -4, D:3) a bat skeleton (39, -5, D:3) a +0 club 4 stones (45, -4, D:3) the felid corpse of Natasha (skeletalised by now) (46, 35, D:3) a +0 battleaxe (55, 5, D:3) a +0 club a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 scale mail an orc corpse (2, 11, D:4) a +0 sling a +0 club (3, 3, D:4) a +0 ring mail (3, 8, D:4) a parchment of Fulminant Prism (4, 3, D:4) the amulet "Diall" {Wildshape rC+ Dex+2} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (unseen) (4, 8, D:4) a scroll of summoning (22, -37, D:4) an adder corpse (skeletalised by now) (25, -11, D:4) a +0 club 5 stones a kobold corpse (skeletalised by now) (29, -3, D:4) a +0 dagger a goblin corpse (skeletalised by now) (55, -19, D:4) a quokka corpse