Dungeon Crawl Stone Soup version 0.32-a0-1468-g753a682cf0 (webtiles) character file. Game seed: 5563430207222346655 24 tosi1 the Grave Robber (level 3, 0/2 HPs) Began as a Human Wanderer on June 19, 2024. Slain by a gnoll ... wielding a +0 spear (2 damage) ... on level 1 of the Dungeon. The game lasted 00:05:02 (1490 turns). tosi1 the Grave Robber(Human Wanderer) Turns: 1490, Time: 00:05:02 Health: 0/2 AC: 4 Str: 11 XL: 3 Next: 2% Magic: 5/5 EV: 11 Int: 13 God: Gold: 41 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . a - melded +0 dagger rCold . . . (shield currently unavailable) rNeg . . . c - +0 robe rPois . (no helmet) rElec . e - +2 cloak rCorr . (gloves currently unavailable) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.09/turn %: no passive effects @: blade hands A: reduced hp, blade armour, explore regen a: Begin Untransformation You were on level 1 of the Dungeon. You had blades for hands. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 dagger (melded) Missiles i - 6 poisoned darts Armour c - a +0 robe (worn) d - a +0 pair of boots (worn) e - a +2 cloak (worn) Talismans j - a blade talisman (active) Scrolls b - a scroll of teleportation f - 3 scrolls of identify {unknown} g - a scroll of blinking {unknown} Potions h - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 1.3 Stealth * Level 1.8 Spellcasting + Level 3.2 Necromancy + Level 1.5 Air Magic - Level 2.0 Invocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 36% 1d5 7% 1 b - Mercury Vapours Alch/Air 6% N/A 28% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Alch/Air 10% N/A 21% 2 Fugue of the Fallen Necr 9% N/A 21% 3 Anguish Hex/Necr 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 exclusion: gnoll Innate Abilities, Weirdness & Mutations You have blades for hands. Your maximum health is decreased, since you lack skill for your form. Your body armour is completely ineffective at protecting you. You are incapable of wielding weapons or throwing items. You regain HP and MP as you explore. Message History j - a blade talisman Sorry, you're not good enough to have a special ability. Okay, then. You begin transforming. You continue transforming. x3 Your hands turn into razor-sharp scythe blades. Your +0 dagger melds into your body. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. Okay, then. Slash: -) Blade hands Press: ? - help, Dir - move target, f - you Okay, then. You begin untransforming. You continue untransforming. x3 Your hands revert to their normal proportions. Your +0 dagger unmelds from your body. You start resting. HP restored. Hit: a) +0 dagger Press: ? - help, Dir - move target, f - you Okay, then. You begin transforming. You continue transforming. x3 Your hands turn into razor-sharp scythe blades. Your +0 dagger melds into your body. Things that are here: a +0 club; a kobold skeleton There is a stone staircase leading down here. Partly explored, can't reach some places. Partly explored, can't reach some places. Press: ? - help, . - travel You can't see that place. [the floor.] Reduced exclusion size to a single square. The gnoll shouts! The gnoll hits you from afar with a +0 spear. Ouch! That really hurt! You die... ################## #..>.............# ######.#########@.....#### #........................# #.###...########.g....##.# #.....................##.# #..##...#.##.##.#####.##.# #..###.##.##.#........##.# ...# #..........#####..#.##### ##.# #.##.##.##.# #........# #.# #.##.##.##.# #..#.###.# You could see a gnoll. Vanquished Creatures 4 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 22 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tosi1 the Human Wanderer began the quest for the Orb. 0 | D:1 | tosi1 set off with the following items: a +0 dagger, a | scroll of teleportation, a +0 robe, a +0 pair of boots; and | the following spell memorised: Necrotise; and the following | spells available to memorise: Cigotuvi's Dreadful Rot, | Fugue of the Fallen, Mercury Vapours, Anguish. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 143 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/3 146 | D:1 | Learned a level 2 spell: Mercury Vapours 640 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/5 1490 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 47 Cast: Necrotise || 21 Mercury Vapours || 1 Stab: Sleeping || 1 Armour: Robe || 39 Dodge: Dodged || 30 Form: Blade || 2 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1490 | 1490 | 0 | 389 | 863 | 1 | 1490.0 | Dungeon | 1490 | 1490 | 0 | 389 | 863 | 1 | 1490.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1490 daAuts