tourin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (2, -11, D:1) a +0 leather armour (6, 4, D:1) a bat corpse (skeletalised by now) (8, -35, D:1) a +0 club (11, -8, D:1) a +0 sling (18, -2, D:1) a +0 ring mail (19, 2, D:1) a +0 dagger a goblin skeleton (25, -26, D:1) a +0 hand axe (26, 1, D:1) a frilled lizard corpse (skeletalised by now) (30, 1, D:1) a frilled lizard corpse (skeletalised by now) (36, -28, D:1) a ball python corpse (skeletalised by now) (36, 1, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (37, -10, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, 11, D:2) a +1 short sword of protection (7, -2, D:2) a +0 club (14, 20, D:2) a +0 whip a +0 leather armour (48, 4, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (4, -1, D:3) a +0 ring mail (14, -8, D:3) a hobgoblin corpse (skeletalised by now) (20, -8, D:3) a +0 dagger a kobold corpse (skeletalised by now) (20, 19, D:3) a +0 hand axe (24, 30, D:3) a potion of moonshine (26, -3, D:3) 9 gold pieces (26, 0, D:3) a potion of heal wounds (32, -8, D:3) 9 gold pieces (32, -2, D:3) the +2 ring mail of Jatofuem {rElec rN++ Will+ Slay+3} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (33, 2, D:3) a potion of ambrosia (33, 18, D:3) 10 gold pieces (35, 7, D:3) a +0 plate armour (36, 15, D:3) a +0 robe (40, -8, D:3) a scroll of identify (50, -7, D:3) a +0 mace (50, 16, D:3) a scroll of identify (51, 0, D:3) a +0 ring mail (52, 14, D:3) a parchment of Malign Gateway (55, 10, D:3) the felid corpse of tourin (57, 10, D:3) a +0 ring mail (60, 5, D:3) a +0 dagger Level 4 of the Dungeon