Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 3116243563787755955 193 tsunaq the Magician (level 6, -7/40 HPs) Began as a Djinni Hedge Wizard on Sept 17, 2024. Mangled by Terence ... wielding a +0 short sword (8 damage) ... on level 3 of the Dungeon. The game lasted 00:05:56 (2483 turns). tsunaq the Magician (Djinni Hedge Wizard) Turns: 2483, Time: 00:05:56 Health: -7/40 AC: 2 Str: 9 XL: 6 Next: 3% Gold: 144 EV: 11 Int: 17 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-8 HP) @: mighty, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) p - the +3 ring mail of Uzuf {^Drain rPois rF+++ Str+3} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). rF+++: It renders you almost immune to fire. rPois: It protects you from poison. ^Drain: It drains your maximum health when unequipped. Jewellery l - a ring of protection from fire Wands o - a wand of paralysis (7) Scrolls d - 2 scrolls of fear {unknown} g - a scroll of identify {unknown} i - 2 scrolls of revelation {unknown} j - a scroll of teleportation {unknown} q - a scroll of poison {unknown} Potions e - a potion of might f - a potion of attraction {unknown} h - a potion of haste {unknown} k - a potion of degeneration {unknown} m - 2 potions of heal wounds {unknown} n - a potion of mutation {unknown} r - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.5 Spellcasting * Level 5.5 Conjurations * Level 5.5 Hexes * Level 5.5 Summonings * Level 5.5 Necromancy * Level 5.5 Translocations * Level 5.5 Fire Magic * Level 5.5 Ice Magic * Level 5.5 Air Magic * Level 5.5 Earth Magic * Level 5.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Blink Tloc 46% N/A 1% 2 c - Call Imp Summ 46% N/A 1% 2 d - Grave Claw Necr 46% 2d10 1% 2 e - Mephitic Cloud Conj/Alch/Air 23% N/A 4% 3 f - Summon Small Mammal Summ 92% N/A 1% 1 g - Jinxbite Hex 46% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +1 chain mail of positive energy (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * Terence barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +1 chain mail of positive energy (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * Terence misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +1 chain mail of positive energy (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * Terence barely misses you. It was a potion of might. You feel very mighty all of a sudden. Terence hits you with a +0 short sword! You die... Terence says, "Finally, peace and quiet." #.# #.# #.# ##+####.# #$....#.# #.....#.# #....@#.## .. #....@...## #... #.....#...####...S. #.....#.......).... #.....####..####.# #.....# ##.####.# #.....# #...##.# #.....# ###.##.# ####### #..#.##### ##......## You could see Terence. Vanquished Creatures A bombardier beetle (D:3) A hound (D:3) Jessica (D:3) 4 adders A dart slug (D:1) 2 orcs (D:3) 2 bats (D:1) 7 endoplasms 2 giant cockroaches (D:1) 8 goblins 5 hobgoblins 15 jackals 4 quokkas 3 ball pythons 2 frilled lizards 3 kobolds A rat (D:1) 62 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 63 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tsunaq the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | tsunaq set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 67 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 371 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 371 | D:1 | Learned a level 1 spell: Summon Small Mammal 1092 | D:2 | Reached XP level 4. HP: 20/31 MP: 0/0 1873 | D:3 | Reached XP level 5. HP: 17/35 MP: 0/0 1873 | D:3 | Learned a level 2 spell: Jinxbite 1970 | D:3 | Reached skill level 5 in Spellcasting 1970 | D:3 | Reached skill level 5 in Conjurations 1970 | D:3 | Reached skill level 5 in Hexes 1970 | D:3 | Reached skill level 5 in Summonings 1970 | D:3 | Reached skill level 5 in Necromancy 1970 | D:3 | Reached skill level 5 in Translocations 1970 | D:3 | Reached skill level 5 in Fire Magic 1970 | D:3 | Reached skill level 5 in Ice Magic 1970 | D:3 | Reached skill level 5 in Air Magic 1970 | D:3 | Reached skill level 5 in Earth Magic 1970 | D:3 | Reached skill level 5 in Alchemy 2005 | D:3 | Identified the +3 ring mail of Uzuf {^Drain rPois rF+++ | Str+3} 2292 | D:3 | Noticed Jessica 2298 | D:3 | Killed Jessica 2421 | D:3 | Reached XP level 6. HP: 36/40 MP: 0/0 2456 | D:3 | Noticed Terence 2483 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic D:2: layout_loops_ring D:3: layout_basic, serial_shops, shop, uniq_terence, uniq_crazy_yiuf_cottage, uniq_jessica Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.5 Conjurations | 4 5 | 5.5 Hexes | 4 5 | 5.5 Summonings | 4 5 | 5.5 Necromancy | 4 5 | 5.5 Translocations | 4 5 | 5.5 Fire Magic | 4 5 | 5.5 Ice Magic | 4 5 | 5.5 Air Magic | 4 5 | 5.5 Earth Magic | 4 5 | 5.5 Alchemy | 4 5 | 5.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 89 | 89 || 178 Blink | 2 | 2 || 4 Call Imp | 1 | 2 || 3 Use: Potion | | 1 || 1 Armour: Robe | 11 | 23 || 34 Dodge: Dodged | 13 | 15 || 28